Browse / github.com/storytold/figcraft / patch
Spike: GPU canvas (vello) behind a feature flag
Spike: GPU canvas (vello) behind a feature flag A measured prototype for ranked gap #7 (`docs/gaps.md`): render the canvas on the GPU with [vello](https://github.com/linebender/vello), with the CPU renderer as the oracle and the per-frame fallback. **Draft for a decision: merge as an opt-in, or close.** ## What's in the diff - **New crate `crates/render-gpu`** (`figcraft-render-gpu`, layer 4, above `figcraft-render`; no egui). It turns the scene graph into a vello scene in page coordinates, rasterises it with vello's compute shaders on its own wgpu device, and reads the image back. It keeps one scene per top-level layer: a pan or zoom only
- Status
- open
- Score
- 0.00
- Adopters
- 0 other operators
- Author
- bflatastic (imported from pull request #129, open)
- Base
a003e3de4f3c3352e6d1237dba75ddb25adaa60a- Size
- +1188 −8 in 18 files
- Review
- pending
- Shared
- 2026-10-28
- Id
d9376b0992366535316d81b5
How it went
No other operator has reported using it yet.
Diff
raw · Cargo.lock Cargo.toml apps/figcraft/Cargo.toml crates/render-gpu/Cargo.toml crates/render-gpu/examples/bench.rs crates/render-gpu/src/lib.rs crates/render-gpu/src/scene.rs crates/render-gpu/src/tests.rs crates/render-gpu/tests/parity.rs crates/ui-egui/Cargo.toml crates/ui-egui/src/canvas.rs crates/ui-egui/src/canvas_fixes_tests.rs crates/ui-egui/src/control.rs crates/ui-egui/src/dialogs.rs crates/ui-egui/src/idle_tests.rs crates/ui-egui/src/lib.rs crates/ui-egui/src/render_worker.rs xtask/src/layers.rs
@@ -1609,6 +1609,23 @@ dependencies = [ "tiny-skia", ] +[[package]]+name = "figcraft-render-gpu"+version = "0.3.1"+dependencies = [+ "figcraft-color",+ "figcraft-doc",+ "figcraft-engine",+ "figcraft-geom",+ "figcraft-pathops",+ "figcraft-render",+ "figcraft-text",+ "log",+ "pollster 0.4.0",+ "tiny-skia",+ "vello",+]+ [[package]] name = "figcraft-server" version = "0.3.1"@@ -1668,6 +1685,7 @@ dependencies = [ "figcraft-layout", "figcraft-pathops", "figcraft-render",+ "figcraft-render-gpu", "figcraft-text", "image", "log",@@ -1818,6 +1836,17 @@ version = "0.3.34" source = "registry+https://github.com/rust-lang/crates.io-index" checksum = "92d699e522242e69e3003b94ecc1f960f3a5e015aa7c5d7486e65ad01dd94f5e" +[[package]]+name = "futures-intrusive"+version = "0.5.0"+source = "registry+https://github.com/rust-lang/crates.io-index"+checksum = "1d930c203dd0b6ff06e0201a4a2fe9149b43c684fd4420555b26d21b1a02956f"+dependencies = [+ "futures-core",+ "lock_api",+ "parking_lot",+]+ [[package]] name = "futures-io" version = "0.3.34"@@ -2047,6 +2076,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index" checksum = "6b17e70c989c36bad147b27a58d148c0741c51448aa5653436547323e524d0ab" dependencies = [ "euclid",+ "svg_fmt", ] [[package]]@@ -4190,6 +4220,12 @@ dependencies = [ "write-fonts", ] +[[package]]+name = "svg_fmt"+version = "0.4.5"+source = "registry+https://github.com/rust-lang/crates.io-index"+checksum = "0193cc4331cfd2f3d2011ef287590868599a2f33c3e69bc22c1a3d3acf9e02fb"+ [[package]] name = "svgtypes" version = "0.16.1"@@ -4623,6 +4659,25 @@ dependencies = [ "wasm-bindgen", ] +[[package]]+name = "vello"+version = "0.11.0"+source = "registry+https://github.com/rust-lang/crates.io-index"+checksum = "913abde56cab6131b62c0cc69b1a93b671d3c34b3097beb3714fd1dc93be8115"+dependencies = [+ "bytemuck",+ "futures-intrusive",+ "log",+ "peniko",+ "png",+ "skrifa 0.44.0",+ "static_assertions",+ "thiserror 2.0.21",+ "vello_encoding",+ "vello_shaders",+ "wgpu",+]+ [[package]] name = "vello_common" version = "0.1.0"@@ -4650,6 +4705,32 @@ dependencies = [ "vello_common", ] +[[package]]+name = "vello_encoding"+version = "0.11.0"+source = "registry+https://github.com/rust-lang/crates.io-index"+checksum = "b1fb9548d2b46b0f79137b5b1d208ecbd76d432f74e7a2ba838615d117f11532"+dependencies = [+ "bytemuck",+ "guillotiere",+ "peniko",+ "skrifa 0.44.0",+ "smallvec",+]++[[package]]+name = "vello_shaders"+version = "0.11.0"+source = "registry+https://github.com/rust-lang/crates.io-index"+checksum = "2e653222cee49f2571729c3e4b0fa99bc4f826c6bb9487dbb88b825d552b3a27"+dependencies = [+ "bytemuck",+ "log",+ "naga",+ "thiserror 2.0.21",+ "vello_encoding",+]+ [[package]] name = "version_check" version = "0.9.5"@@ -21,6 +21,7 @@ figcraft-layout = { path = "crates/layout" } figcraft-text = { path = "crates/text" } figcraft-pathops = { path = "crates/pathops" } figcraft-render = { path = "crates/render" }+figcraft-render-gpu = { path = "crates/render-gpu" } figcraft-svg = { path = "crates/svg" } figcraft-pdf = { path = "crates/pdf" } figcraft-format = { path = "crates/format" }@@ -29,5 +29,9 @@ env_logger = { version = "0.11", default-features = false, features = ["auto-col [target.'cfg(windows)'.dependencies] windows = { version = "0.62", default-features = false, features = ["UI_ViewManagement"] } +[features]+# The experimental GPU canvas (see figcraft-ui-egui's `gpu-canvas`).+gpu-canvas = ["figcraft-ui-egui/gpu-canvas"]+ [build-dependencies] winresource = "0.1"new file mode 100644@@ -0,0 +1,26 @@+[package]+name = "figcraft-render-gpu"+version.workspace = true+edition.workspace = true+license.workspace = true+publish = false+description = "FigCraft experimental GPU canvas renderer (vello on wgpu); the CPU renderer stays the reference and the fallback"++[lints]+workspace = true++[dependencies]+figcraft-geom = { workspace = true }+figcraft-color = { workspace = true }+figcraft-doc = { workspace = true }+figcraft-text = { workspace = true }+figcraft-pathops = { workspace = true }+figcraft-render = { workspace = true }+tiny-skia = { workspace = true }+log = { workspace = true }+# vello 0.11 is on wgpu 30, the version eframe 0.36 uses; peniko/kurbo 0.13 are already in the tree.+vello = "0.11"+pollster = "0.4"++[dev-dependencies]+figcraft-engine = { workspace = true }new file mode 100644@@ -0,0 +1,150 @@+//! CPU vs GPU canvas frame times on the synthetic pages of `cargo xtask bench`:+//! `cargo run --release -p figcraft-render-gpu --example bench [-- 1000,10000,50000]`.+//!+//! CPU rows are the canvas path (`Retained`, levels of detail on). GPU rows wait for the GPU to+//! finish ("gpu"), then also copy the image back to the CPU ("+ readback", what the prototype's+//! canvas does before uploading it as a texture).+#![allow(clippy::unwrap_used, clippy::expect_used, clippy::panic)]++use std::sync::Arc;+use std::time::Instant;++use figcraft_doc::{Document, NodeId};+use figcraft_render::{Options, Retained, View, render_view};+use figcraft_render_gpu::Canvas;++fn mean(n: usize, mut f: impl FnMut(usize)) -> f64 {+ let t = Instant::now();+ for i in 0..n {+ f(i);+ }+ t.elapsed().as_secs_f64() * 1000.0 / n.max(1) as f64+}++fn canvas_opts() -> Options {+ Options { lod: true, ..Default::default() }+}++struct Rows(Vec<(String, Vec<f64>)>);++impl Rows {+ fn put(&mut self, col: usize, name: String, v: f64) {+ let i = self.0.iter().position(|r| r.0 == name).unwrap_or_else(|| {+ self.0.push((name, Vec::new()));+ self.0.len() - 1+ });+ let row = &mut self.0[i].1;+ row.resize(col + 1, f64::NAN);+ row[col] = v;+ }+}++/// A copy of `doc` with the last layer of the screen nearest `view`'s centre moved by `k` × 6 units.+fn moved(doc: &Document, page: NodeId, view: &View, k: f64) -> Arc<Document> {+ let c = view.page_rect().center();+ let screens = doc.node(page).map(|p| p.children.clone()).unwrap_or_default();+ let nearest = screens.into_iter().filter_map(|s| doc.world_bounds(s).map(|b| (s, (b.center() - c).hypot2()))).min_by(|a, b| a.1.total_cmp(&b.1));+ let mut d = doc.clone();+ if let Some(target) = nearest.and_then(|(s, _)| doc.node(s)?.children.last().copied())+ && let Some(n) = d.node_mut(target)+ {+ n.transform = figcraft_geom::Affine::translate((k * 6.0, 0.0)) * n.transform;+ }+ Arc::new(d)+}++fn measure(rows: &mut Rows, col: usize, gpu: &mut Canvas, layers: usize) {+ let (doc, page) = figcraft_engine::synthetic::large_document(layers).expect("synthetic document");+ let bounds = doc.page_content_bounds(page).expect("content");+ let doc = Arc::new(doc);+ let fit = |w: u32, h: u32, dpr: f64| {+ let s = (f64::from(w) / bounds.width()).min(f64::from(h) / bounds.height()) * 2.0;+ View { origin: (bounds.x0, bounds.y0), scale: s.min(dpr), width: w, height: h }+ };+ let views = [+ ("1440×900 @100%", View { origin: (0.0, 0.0), scale: 1.0, width: 1440, height: 900 }),+ ("1440×900 zoomed out (2× fit)", fit(1440, 900, 1.0)),+ ("4K @2x, 100%", View { origin: (0.0, 0.0), scale: 2.0, width: 3840, height: 2160 }),+ ("4K @2x, zoomed out (2× fit)", fit(3840, 2160, 2.0)),+ ];+ let opts = canvas_opts();+ for (vname, view) in views {+ let pan =+ |v: &View, i: usize| View { origin: (v.origin.0 + if i.is_multiple_of(2) { 40.0 / v.scale } else { 0.0 }, v.origin.1), ..v.clone() };+ let zoom = |v: &View, i: usize| View { scale: v.scale * if i.is_multiple_of(2) { 1.1 } else { 1.0 }, ..v.clone() };+ let edits = [moved(&doc, page, &view, 1.0), moved(&doc, page, &view, 0.0)];+ // CPU, as the canvas renders today.+ rows.put(col, format!("{vname}: CPU full render"), mean(3, |_| _ = render_view(&doc, page, &view, &opts)));+ rows.put(+ col,+ format!("{vname}: CPU full render, exact (no LOD, as the GPU draws)"),+ mean(3, |_| _ = render_view(&doc, page, &view, &Options::default())),+ );+ let mut r = Retained::default();+ let _ = r.render(&doc, page, &view, &opts);+ rows.put(col, format!("{vname}: CPU pan 40 px (retained)"), mean(10, |i| _ = r.render(&doc, page, &pan(&view, i), &opts)));+ rows.put(col, format!("{vname}: CPU zoom step (retained)"), mean(4, |i| _ = r.render(&doc, page, &zoom(&view, i), &opts)));+ let _ = r.render(&doc, page, &view, &opts);+ rows.put(col, format!("{vname}: CPU one-layer edit (retained)"), mean(10, |i| _ = r.render(&edits[i % 2], page, &view, &opts)));+ // GPU.+ let ok = gpu.draw(&doc, page, &view, &opts);+ if let Err(why) = ok {+ eprintln!("{vname}: GPU falls back: {why}");+ continue;+ }+ gpu.gpu.wait();+ for (suffix, read) in [("gpu", false), ("gpu + readback", true)] {+ let frame = |gpu: &mut Canvas, d: &Arc<Document>, v: &View| {+ if gpu.draw(d, page, v, &opts).is_ok() {+ if read {+ let _ = gpu.gpu.read();+ } else {+ gpu.gpu.wait();+ }+ }+ };+ rows.put(+ col,+ format!("{vname}: GPU full render, scene built ({suffix})"),+ mean(3, |_| {+ gpu.forget();+ frame(gpu, &doc, &view);+ }),+ );+ frame(gpu, &doc, &view);+ rows.put(col, format!("{vname}: GPU pan 40 px ({suffix})"), mean(10, |i| frame(gpu, &doc, &pan(&view, i))));+ rows.put(col, format!("{vname}: GPU zoom step ({suffix})"), mean(10, |i| frame(gpu, &doc, &zoom(&view, i))));+ rows.put(col, format!("{vname}: GPU one-layer edit ({suffix})"), mean(10, |i| frame(gpu, &edits[i % 2], &view)));+ }+ }+}++fn main() {+ let sizes: Vec<usize> = std::env::args()+ .nth(1)+ .unwrap_or_else(|| "1000,10000,50000".into())+ .split(',')+ .filter_map(|s| s.trim().replace('_', "").parse().ok())+ .collect();+ figcraft_text::scan_system_fonts();+ let t = Instant::now();+ let mut gpu = Canvas::new().expect("a GPU adapter");+ println!("GPU: {} (device + renderer {:.0} ms)", gpu.gpu.adapter, t.elapsed().as_secs_f64() * 1000.0);+ let mut rows = Rows(Vec::new());+ for (col, n) in sizes.iter().enumerate() {+ eprintln!("measuring {n} layers…");+ measure(&mut rows, col, &mut gpu, *n);+ }+ let w = rows.0.iter().map(|r| r.0.chars().count()).max().unwrap_or(10);+ let mut head = format!("| {:<w$} |", "ms (mean)");+ let mut rule = format!("|{}|", "-".repeat(w + 2));+ for n in &sizes {+ head.push_str(&format!(" {:>12} |", format!("{n} layers")));+ rule.push_str(&format!("{}:|", "-".repeat(13)));+ }+ println!("{head}\n{rule}");+ for (name, vals) in &rows.0 {+ let cells: String = vals.iter().map(|v| format!(" {:>12} |", if v.is_finite() { format!("{v:.2}") } else { "-".into() })).collect();+ println!("| {name:<w$} |{cells}");+ }+}new file mode 100644@@ -0,0 +1,307 @@+//! Experimental GPU canvas renderer (a spike): the scene graph as a [vello] scene, rasterised by+//! compute shaders on wgpu.+//!+//! The CPU renderer (`figcraft-render`) stays the reference, the default and the only renderer of+//! exports. [`Canvas::draw`] returns the reason ([`Fallback`]) when a frame holds something this+//! doesn't draw yet (effects, masks, pattern fills, outline views); the caller then renders that+//! frame on the CPU.+//!+//! The scene is built in page coordinates and kept per top-level layer: a pan or zoom only+//! re-renders it through a new transform, an edit rebuilds the top-level layers it touched.++pub mod scene;++use std::collections::{HashMap, HashSet};+use std::num::NonZeroUsize;+use std::sync::Arc;++use figcraft_doc::{Document, NodeId, NodeKind};+use figcraft_geom::Rect;+use figcraft_render::{Options, Pixmap, View};+pub use scene::{Builder, Fallback, Images};+use vello::{AaConfig, AaSupport, RenderParams, Renderer, RendererOptions, Scene, wgpu};++/// More changed layers than this rebuild the whole scene.+const MAX_CHANGED: usize = 4096;++/// A wgpu device with a vello renderer and a render target (resized as needed) it reads back.+pub struct Gpu {+ device: wgpu::Device,+ queue: wgpu::Queue,+ renderer: Renderer,+ target: Option<Target>,+ /// The adapter's name and backend (for reports).+ pub adapter: String,+}++struct Target {+ width: u32,+ height: u32,+ texture: wgpu::Texture,+ view: wgpu::TextureView,+ /// Rows padded to wgpu's copy alignment.+ readback: wgpu::Buffer,+ row: u32,+}++impl Gpu {+ /// A device of its own on the default (high-performance) adapter.+ pub fn new() -> Result<Self, String> {+ let instance = wgpu::Instance::default();+ let adapter = pollster::block_on(+ instance.request_adapter(&wgpu::RequestAdapterOptions { power_preference: wgpu::PowerPreference::HighPerformance, ..Default::default() }),+ )+ .map_err(|e| e.to_string())?;+ let info = adapter.get_info();+ let (device, queue) =+ pollster::block_on(adapter.request_device(&wgpu::DeviceDescriptor { label: Some("figcraft-gpu-canvas"), ..Default::default() }))+ .map_err(|e| e.to_string())?;+ // wgpu panics on device errors by default; a canvas frame must not take the app down.+ device.on_uncaptured_error(Arc::new(|e| log::error!("gpu canvas: {e}")));+ let renderer = Renderer::new(+ &device,+ RendererOptions {+ use_cpu: false,+ antialiasing_support: AaSupport::area_only(),+ num_init_threads: NonZeroUsize::new(1),+ pipeline_cache: None,+ },+ )+ .map_err(|e| e.to_string())?;+ Ok(Self { device, queue, renderer, target: None, adapter: format!("{} ({:?})", info.name, info.backend) })+ }++ /// Render `scene` into the `width`×`height` target over `base` (submitted, not waited for).+ pub fn render(&mut self, scene: &Scene, width: u32, height: u32, base: figcraft_color::Color) -> Result<(), Fallback> {+ let max = self.device.limits().max_texture_dimension_2d;+ if width == 0 || height == 0 || width > max || height > max {+ return Err("view larger than the GPU's textures");+ }+ if self.target.as_ref().is_none_or(|t| t.width != width || t.height != height) {+ self.target = Some(self.target(width, height));+ }+ let Some(t) = &self.target else { return Err("no render target") };+ let params = RenderParams {+ base_color: vello::peniko::Color::new([base.r, base.g, base.b, base.a]),+ width,+ height,+ antialiasing_method: AaConfig::Area,+ };+ self.renderer.render_to_texture(&self.device, &self.queue, scene, &t.view, ¶ms).map_err(|e| {+ log::warn!("gpu canvas: {e}");+ "GPU render failed"+ })+ }++ fn target(&self, width: u32, height: u32) -> Target {+ let texture = self.device.create_texture(&wgpu::TextureDescriptor {+ label: Some("figcraft-gpu-canvas-target"),+ size: wgpu::Extent3d { width, height, depth_or_array_layers: 1 },+ mip_level_count: 1,+ sample_count: 1,+ dimension: wgpu::TextureDimension::D2,+ format: wgpu::TextureFormat::Rgba8Unorm,+ usage: wgpu::TextureUsages::STORAGE_BINDING | wgpu::TextureUsages::COPY_SRC | wgpu::TextureUsages::TEXTURE_BINDING,+ view_formats: &[],+ });+ let view = texture.create_view(&wgpu::TextureViewDescriptor::default());+ let row = (width * 4).div_ceil(wgpu::COPY_BYTES_PER_ROW_ALIGNMENT) * wgpu::COPY_BYTES_PER_ROW_ALIGNMENT;+ let readback = self.device.create_buffer(&wgpu::BufferDescriptor {+ label: Some("figcraft-gpu-canvas-readback"),+ size: u64::from(row) * u64::from(height),+ usage: wgpu::BufferUsages::COPY_DST | wgpu::BufferUsages::MAP_READ,+ mapped_at_creation: false,+ });+ Target { width, height, texture, view, readback, row }+ }++ /// Block until the GPU has finished what was submitted.+ pub fn wait(&self) {+ let _ = self.device.poll(wgpu::PollType::wait_indefinitely());+ }++ /// The last render as a premultiplied pixmap (copied back from the GPU; blocks).+ pub fn read(&self) -> Option<Pixmap> {+ let t = self.target.as_ref()?;+ let mut enc = self.device.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: Some("figcraft-gpu-canvas-read") });+ enc.copy_texture_to_buffer(+ wgpu::TexelCopyTextureInfo { texture: &t.texture, mip_level: 0, origin: wgpu::Origin3d::ZERO, aspect: wgpu::TextureAspect::All },+ wgpu::TexelCopyBufferInfo {+ buffer: &t.readback,+ layout: wgpu::TexelCopyBufferLayout { offset: 0, bytes_per_row: Some(t.row), rows_per_image: None },+ },+ wgpu::Extent3d { width: t.width, height: t.height, depth_or_array_layers: 1 },+ );+ self.queue.submit([enc.finish()]);+ let slice = t.readback.slice(..);+ let (tx, rx) = std::sync::mpsc::channel();+ slice.map_async(wgpu::MapMode::Read, move |r| _ = tx.send(r.is_ok()));+ self.wait();+ if rx.recv() != Ok(true) {+ return None;+ }+ let mut pix = Pixmap::new(t.width, t.height)?;+ {+ let Ok(data) = slice.get_mapped_range() else {+ t.readback.unmap();+ return None;+ };+ let w = t.width as usize * 4;+ for (dst, src) in pix.data_mut().chunks_exact_mut(w).zip(data.chunks(t.row as usize)) {+ let Some(src) = src.get(..w) else { break };+ // vello writes straight alpha; pixmaps are premultiplied.+ for (d, s) in dst.chunks_exact_mut(4).zip(src.chunks_exact(4)) {+ let a = u32::from(s.get(3).copied().unwrap_or(0));+ if a == 255 {+ d.copy_from_slice(s);+ } else {+ for (dc, sc) in d.iter_mut().zip(s).take(3) {+ *dc = ((u32::from(*sc) * a + 127) / 255) as u8;+ }+ if let Some(da) = d.get_mut(3) {+ *da = a as u8;+ }+ }+ }+ }+ }+ t.readback.unmap();+ Some(pix)+ }+}++/// A top-level layer's scene and the page area it paints (`None`: anywhere).+type Part = Result<(Scene, Option<Rect>), Fallback>;++/// What the kept scene was built from.+struct Kept {+ doc: Arc<Document>,+ page: NodeId,+ skip: Vec<NodeId>,+ fonts: u64,+ /// Each top-level layer's scene (or why it can't be drawn), in page order.+ parts: Vec<(NodeId, Part)>,+}++/// The GPU canvas: a device plus the scene kept between frames.+pub struct Canvas {+ pub gpu: Gpu,+ images: Images,+ kept: Option<Kept>,+ frame: Scene,+}++impl Canvas {+ pub fn new() -> Result<Self, String> {+ Ok(Self { gpu: Gpu::new()?, images: Images::default(), kept: None, frame: Scene::new() })+ }++ /// Drop the kept scene (the next frame builds it from scratch).+ pub fn forget(&mut self) {+ self.kept = None;+ }++ /// Render `view` of `page` on the GPU (submitted, not read back), or say why it can't.+ pub fn draw(&mut self, doc: &Arc<Document>, page: NodeId, view: &View, opts: &Options) -> Result<(), Fallback> {+ if opts.outline_mode || !opts.outlined.is_empty() {+ return Err("outline view");+ }+ let base = opts+ .background+ .or_else(|| match doc.node(page).map(|p| &p.kind) {+ Some(NodeKind::Page { background, .. }) => Some(*background),+ _ => None,+ })+ .unwrap_or(figcraft_color::Color::TRANSPARENT);+ self.frame.reset();+ let xf = view.transform();+ if opts.solo.is_some() {+ let mut sc = Scene::new();+ Builder { doc, skip: &opts.skip, images: &mut self.images }.page(&mut sc, page, opts.solo)?;+ self.frame.append(&sc, Some(xf));+ } else {+ self.update(doc, page, &opts.skip)?;+ // Only the top-level layers in view go to the GPU.+ let shown = view.page_rect();+ for (sc, at) in self.kept.iter().flat_map(|k| k.parts.iter()).filter_map(|(_, p)| p.as_ref().ok()) {+ if at.is_none_or(|r| r.overlaps(shown)) {+ self.frame.append(sc, Some(xf));+ }+ }+ }+ self.gpu.render(&self.frame, view.width, view.height, base)+ }++ /// [`Self::draw`], then read the image back.+ pub fn render(&mut self, doc: &Arc<Document>, page: NodeId, view: &View, opts: &Options) -> Result<Pixmap, Fallback> {+ self.draw(doc, page, view, opts)?;+ self.gpu.read().ok_or("GPU readback failed")+ }++ /// The kept page scene brought up to date with `doc`.+ fn update(&mut self, doc: &Arc<Document>, page: NodeId, skip: &[NodeId]) -> Result<(), Fallback> {+ let fonts = figcraft_text::layout_generation();+ let old = self.kept.take().filter(|k| k.page == page && k.skip == skip && k.fonts == fonts && k.doc.color_profile == doc.color_profile);+ let kept = match old {+ Some(k) if Arc::ptr_eq(&k.doc, doc) => k,+ old => {+ // Top-level layers to rebuild; `None`: all of them.+ let dirty = old.as_ref().and_then(|k| dirty_tops(&k.doc, doc, page));+ let mut reuse: HashMap<NodeId, Part> = match (old, &dirty) {+ (Some(k), Some(_)) => k.parts.into_iter().collect(),+ _ => HashMap::new(),+ };+ let mut b = Builder { doc, skip, images: &mut self.images };+ let kids = doc.node(page).map(|p| p.children.as_slice()).unwrap_or_default();+ let parts = kids+ .iter()+ .map(|c| {+ let cached = if dirty.as_ref().is_some_and(|d| !d.contains(c)) { reuse.remove(c) } else { None };+ let part = cached.unwrap_or_else(|| {+ let mut sc = Scene::new();+ // A page unit of margin for anti-aliasing.+ b.node(&mut sc, *c, figcraft_geom::Affine::IDENTITY, 0)+ .map(|()| (sc, figcraft_render::paint_bounds(doc, *c).map(|r| r.inflate(1.0, 1.0))))+ });+ (*c, part)+ })+ .collect();+ Kept { doc: doc.clone(), page, skip: skip.to_vec(), fonts, parts }+ }+ };+ let kept = self.kept.insert(kept);+ if let Some((_, Err(why))) = kept.parts.iter().find(|(_, p)| p.is_err()) {+ return Err(why);+ }+ Ok(())+ }+}++/// The top-level layers of `page` an edit from `old` to `new` touched; `None` when the whole page+/// scene has to be rebuilt (the page itself changed, or too much did).+fn dirty_tops(old: &Document, new: &Document, page: NodeId) -> Option<HashSet<NodeId>> {+ let mut out = HashSet::new();+ for id in new.changed_ids(old, MAX_CHANGED)? {+ if id == page {+ return None;+ }+ for d in [old, new] {+ if d.page_of(id) != Some(page) {+ continue;+ }+ // The ancestor right under the page.+ let mut top = id;+ for a in d.ancestors(id) {+ if a == page {+ break;+ }+ top = a;+ }+ out.insert(top);+ }+ }+ Some(out)+}++#[cfg(test)]+mod tests;new file mode 100644@@ -0,0 +1,307 @@+//! The scene graph as a vello scene, in page coordinates. Mirrors `figcraft_render::draw` for+//! the subset the GPU draws; anything else is a [`Fallback`] and the frame renders on the CPU.++use std::collections::HashMap;+use std::sync::Arc;++use figcraft_color::{BlendMode, Color, Gradient, GradientKind, Paint, PaintKind};+use figcraft_doc::{Document, Node, NodeId, NodeKind, StrokeAlign};+use figcraft_geom::{Affine, BezPath, Rect, Shape};+use figcraft_render::paint::{Prepared, prepare_at};+use figcraft_render::{FillRule, Pixmap};+use vello::Scene;+use vello::peniko::{self, Blob, Compose, Extend, Fill, ImageAlphaType, ImageBrush, ImageData, ImageFormat, ImageQuality, ImageSampler, Mix};++/// Why a frame falls back to the CPU renderer.+pub type Fallback = &'static str;++/// Decoded images handed to vello, one blob per pixmap so its atlas keeps them across frames.+#[derive(Default)]+pub struct Images(HashMap<usize, (Arc<Pixmap>, ImageData)>);++struct PixBytes(Arc<Pixmap>);++impl AsRef<[u8]> for PixBytes {+ fn as_ref(&self) -> &[u8] {+ self.0.data()+ }+}++impl Images {+ fn get(&mut self, p: &Arc<Pixmap>) -> ImageData {+ // The map holds the Arc, so its address can't be reused while the entry lives.+ let key = Arc::as_ptr(p) as usize;+ if let Some((_, d)) = self.0.get(&key) {+ return d.clone();+ }+ let d = ImageData {+ data: Blob::new(Arc::new(PixBytes(p.clone()))),+ format: ImageFormat::Rgba8,+ alpha_type: ImageAlphaType::AlphaPremultiplied,+ width: p.width(),+ height: p.height(),+ };+ if self.0.len() > 512 {+ self.0.clear();+ }+ self.0.insert(key, (p.clone(), d.clone()));+ d+ }+}++/// Builds the scene of one document.+pub struct Builder<'a> {+ pub doc: &'a Document,+ /// Layers not to draw (text being edited).+ pub skip: &'a [NodeId],+ pub images: &'a mut Images,+}++fn pc(c: Color) -> peniko::Color {+ peniko::Color::new([c.r, c.g, c.b, c.a])+}++fn fill_rule(r: FillRule) -> Fill {+ match r {+ FillRule::EvenOdd => Fill::EvenOdd,+ FillRule::Winding => Fill::NonZero,+ }+}++/// The CPU renderer's blend modes (`figcraft_render::paint::ts_blend`), plus darker included.+fn mode(b: BlendMode) -> peniko::BlendMode {+ let m = match b {+ BlendMode::PassThrough | BlendMode::Normal => Mix::Normal,+ BlendMode::Darken => Mix::Darken,+ BlendMode::Multiply | BlendMode::PlusDarker => Mix::Multiply,+ BlendMode::ColorBurn => Mix::ColorBurn,+ BlendMode::Lighten => Mix::Lighten,+ BlendMode::Screen => Mix::Screen,+ BlendMode::PlusLighter => return peniko::BlendMode::new(Mix::Normal, Compose::Plus),+ BlendMode::ColorDodge => Mix::ColorDodge,+ BlendMode::Overlay => Mix::Overlay,+ BlendMode::SoftLight => Mix::SoftLight,+ BlendMode::HardLight => Mix::HardLight,+ BlendMode::Difference => Mix::Difference,+ BlendMode::Exclusion => Mix::Exclusion,+ BlendMode::Hue => Mix::Hue,+ BlendMode::Saturation => Mix::Saturation,+ BlendMode::Color => Mix::Color,+ BlendMode::Luminosity => Mix::Luminosity,+ };+ m.into()+}++fn normal(b: BlendMode) -> bool {+ matches!(b, BlendMode::Normal | BlendMode::PassThrough)+}++/// A gradient's handles: the unit box → local mapping (as `figcraft_render::paint`).+fn handle_frame(g: &Gradient, w: f64, h: f64) -> Affine {+ let f = (g.from.0 * w, g.from.1 * h);+ let t = (g.to.0 * w, g.to.1 * h);+ let k = (g.width.0 * w, g.width.1 * h);+ Affine::new([t.0 - f.0, t.1 - f.1, k.0 - f.0, k.1 - f.1, f.0, f.1])+}++fn ts_affine(t: tiny_skia::Transform) -> Affine {+ Affine::new([f64::from(t.sx), f64::from(t.ky), f64::from(t.kx), f64::from(t.sy), f64::from(t.tx), f64::from(t.ty)])+}++impl Builder<'_> {+ /// The page's layers (or only `solo`, where it is).+ pub fn page(&mut self, sc: &mut Scene, page: NodeId, solo: Option<NodeId>) -> Result<(), Fallback> {+ let doc = self.doc;+ if let Some(id) = solo.filter(|id| *id != page && doc.page_of(*id) == Some(page)) {+ let parent = doc.node(id).and_then(|n| n.parent).map(|p| doc.world_transform(p)).unwrap_or(Affine::IDENTITY);+ return self.node(sc, id, parent, 0);+ }+ for c in doc.node(page).map(|p| p.children.as_slice()).unwrap_or_default() {+ self.node(sc, *c, Affine::IDENTITY, 0)?;+ }+ Ok(())+ }++ /// Node `id`, where `parent_xf` maps its parent's space to the page.+ pub fn node(&mut self, sc: &mut Scene, id: NodeId, parent_xf: Affine, depth: usize) -> Result<(), Fallback> {+ if depth > 256 || self.skip.contains(&id) {+ return Ok(());+ }+ let doc = self.doc;+ let Some(n) = doc.node(id) else { return Ok(()) };+ if !n.visible || n.opacity <= 0.0 {+ return Ok(());+ }+ if n.is_mask {+ return Err("masks");+ }+ if n.effects.iter().any(|e| e.visible) {+ return Err("effects (shadows, blurs, glass, noise, texture)");+ }+ let xf = parent_xf * n.transform;+ let layer = n.opacity < 0.999 || !normal(n.blend);+ if layer {+ // An isolated group over what the node paints (page coordinates).+ let b = figcraft_render::paint_bounds(doc, id).unwrap_or(Rect::ZERO).inflate(1.0, 1.0);+ sc.push_layer(Fill::NonZero, mode(n.blend), n.opacity.clamp(0.0, 1.0), Affine::IDENTITY, &b);+ }+ self.content(sc, n, xf, depth)?;+ if layer {+ sc.pop_layer();+ }+ Ok(())+ }++ fn children(&mut self, sc: &mut Scene, n: &Node, xf: Affine, depth: usize) -> Result<(), Fallback> {+ for c in &n.children {+ self.node(sc, *c, xf, depth + 1)?;+ }+ Ok(())+ }++ /// Fills, children (clipped), strokes and text of a node (`draw::draw_content`).+ fn content(&mut self, sc: &mut Scene, n: &Node, xf: Affine, depth: usize) -> Result<(), Fallback> {+ let doc = self.doc;+ let (w, h) = (n.width, n.height);+ match &n.kind {+ NodeKind::Page { .. } | NodeKind::Group => self.children(sc, n, xf, depth),+ NodeKind::Text(_) => self.text(sc, n, xf),+ _ => {+ let closed = figcraft_doc::geometry::is_closed(n) || matches!(n.kind, NodeKind::BooleanOp { .. });+ let clips = n.clip && n.kind.is_frame_like() && !n.children.is_empty();+ let outline = figcraft_render::node_outline(doc, n);+ if closed && let Some((path, rule)) = &outline {+ self.fills(sc, path, *rule, &n.fills, w, h, xf)?;+ }+ if !matches!(n.kind, NodeKind::BooleanOp { .. }) && !n.children.is_empty() && !n.hides_contents() {+ if clips {+ // The CPU draws clipped children into a layer of their own: an isolated group.+ match &outline {+ Some((p, _)) if n.corners.uniform() != Some(0.0) => sc.push_layer(Fill::NonZero, Mix::Normal, 1.0, xf, p),+ _ => sc.push_layer(Fill::NonZero, Mix::Normal, 1.0, xf, &n.local_rect()),+ }+ self.children(sc, n, xf, depth)?;+ sc.pop_layer();+ } else {+ self.children(sc, n, xf, depth)?;+ }+ }+ if let Some((area, rule)) = figcraft_render::stroke_fill(doc, n) {+ self.fills(sc, &area, rule, &n.strokes, w, h, xf)?;+ }+ Ok(())+ }+ }+ }++ /// Text as glyph outlines, grouped by style (as the CPU renderer does).+ fn text(&mut self, sc: &mut Scene, n: &Node, xf: Affine) -> Result<(), Fallback> {+ let Some((layout, dy)) = figcraft_text::layout_node(n) else { return Ok(()) };+ let gxf = xf * Affine::translate((0.0, dy));+ let mut by_style: HashMap<usize, BezPath> = HashMap::new();+ for g in &layout.glyphs {+ by_style.entry(g.style).or_default().extend(g.path().elements().iter().copied());+ }+ for d in &layout.decorations {+ by_style.entry(d.style).or_default().extend(d.rect.to_path(0.1).elements().iter().copied());+ }+ let mut keys: Vec<usize> = by_style.keys().copied().collect();+ keys.sort_unstable();+ for k in &keys {+ let Some(path) = by_style.get(k) else { continue };+ let fills = layout.styles.get(*k).and_then(|s| s.fills.as_ref()).unwrap_or(&n.fills);+ self.fills(sc, path, FillRule::Winding, fills, n.width, n.height, gxf)?;+ }+ if n.has_visible_stroke() {+ let props = figcraft_doc::StrokeProps { align: StrokeAlign::Center, ..n.stroke.clone() };+ for path in keys.iter().filter_map(|k| by_style.get(k)) {+ let s = figcraft_pathops::stroke_center(path, props.weight, &props);+ self.fills(sc, &s, FillRule::Winding, &n.strokes, n.width, n.height, gxf)?;+ }+ }+ Ok(())+ }++ fn fills(&mut self, sc: &mut Scene, path: &BezPath, rule: FillRule, paints: &[Paint], w: f64, h: f64, xf: Affine) -> Result<(), Fallback> {+ let scale = xf.determinant().abs().sqrt();+ let style = fill_rule(rule);+ for p in paints {+ let Some((brush, brush_xf)) = self.brush(p, w, h, scale, xf)? else { continue };+ let blend = !normal(p.blend);+ if blend {+ sc.push_layer(style, mode(p.blend), 1.0, xf, path);+ }+ sc.fill(style, xf, &brush, brush_xf, path);+ if blend {+ sc.pop_layer();+ }+ }+ Ok(())+ }++ /// A paint as a vello brush for a `w`×`h` local box that `xf` maps to the page (`None`: draws+ /// nothing).+ fn brush(&mut self, p: &Paint, w: f64, h: f64, scale: f64, xf: Affine) -> Result<Option<(peniko::Brush, Option<Affine>)>, Fallback> {+ if !p.visible || p.opacity <= 0.0 {+ return Ok(None);+ }+ let op = p.opacity.clamp(0.0, 1.0);+ match &p.kind {+ PaintKind::Solid { color } => {+ let c = color.with_alpha(color.a * op);+ Ok((c.a > 0.0).then(|| (peniko::Brush::Solid(pc(c)), None)))+ }+ PaintKind::Gradient(g) if g.kind != GradientKind::Diamond => {+ let frame = handle_frame(g, w.max(1e-6), h.max(1e-6));+ let det = frame.determinant().abs();+ if det.is_nan() || det <= 1e-12 {+ return Ok(None);+ }+ let stops: Vec<peniko::ColorStop> =+ g.sorted_stops().into_iter().map(|s| (s.position, pc(s.color.with_alpha(s.color.a * op))).into()).collect();+ let (grad, brush_xf) = match g.kind {+ GradientKind::Linear => {+ // vello projects linear gradients onto the end points' line after the+ // transform, which loses a skewed handle frame: give it the line in page+ // space instead (the view only scales and moves, keeping angles).+ let m = xf * frame;+ let det = m.determinant();+ if !det.is_finite() || det.abs() <= 1e-12 || xf.determinant().abs() <= 1e-12 {+ return Ok(None);+ }+ let c = m.inverse().as_coeffs();+ let (nx, ny) = (c[0], c[2]);+ let p0 = m * figcraft_geom::Point::ZERO;+ let k = 1.0 / (nx * nx + ny * ny);+ (peniko::Gradient::new_linear(p0, (p0.x + nx * k, p0.y + ny * k)), xf.inverse())+ }+ GradientKind::Radial => (peniko::Gradient::new_radial((0.0, 0.0), 1.0), frame),+ _ => (peniko::Gradient::new_sweep((0.0, 0.0), 0.0, std::f32::consts::TAU), frame),+ };+ Ok(Some((peniko::Brush::Gradient(grad.with_stops(stops.as_slice())), Some(brush_xf))))+ }+ // Pattern cells are drawn at the zoom they show at: not in a zoom-independent scene.+ PaintKind::Pattern(_) => Err("pattern fills"),+ // Images and diamond gradients: the CPU renderer's pixmap, sampled on the GPU.+ _ => match prepare_at(p, w, h, scale, self.doc, 0.0) {+ Some(Prepared::Pattern { pixmap, mode, quality, opacity, transform }) => {+ let extend = match mode {+ tiny_skia::SpreadMode::Pad => Extend::Pad,+ tiny_skia::SpreadMode::Repeat => Extend::Repeat,+ tiny_skia::SpreadMode::Reflect => Extend::Reflect,+ };+ let quality = match quality {+ tiny_skia::FilterQuality::Nearest => ImageQuality::Low,+ tiny_skia::FilterQuality::Bilinear => ImageQuality::Medium,+ tiny_skia::FilterQuality::Bicubic => ImageQuality::High,+ };+ let sampler = ImageSampler { x_extend: extend, y_extend: extend, quality, alpha: opacity };+ let image = ImageBrush { image: self.images.get(&pixmap), sampler };+ Ok(Some((peniko::Brush::Image(image), Some(ts_affine(transform)))))+ }+ Some(Prepared::Shader(_)) => Err("paint"),+ None => Ok(None),+ },+ }+ }+}new file mode 100644@@ -0,0 +1,51 @@+//! What falls back to the CPU and what an edit rebuilds (no GPU needed; the pixel comparison+//! against the CPU renderer is `tests/parity.rs`).++use figcraft_color::{Color, Paint};+use figcraft_doc::{Document, Effect, NodeId, NodeKind};+use vello::Scene;++use super::{Builder, Images, dirty_tops};++fn doc() -> (Document, NodeId, NodeId, NodeId) {+ let mut d = Document::new("t");+ let p = d.first_page().unwrap();+ let f = d.create(p, NodeKind::Frame, "F", 0.0, 0.0, 100.0, 100.0).unwrap();+ let r = d.create(f, NodeKind::Rectangle, "R", 10.0, 10.0, 20.0, 20.0).unwrap();+ d.get_mut(r).unwrap().fills = vec![Paint::solid(Color::BLACK)];+ (d, p, f, r)+}++fn build(d: &Document, p: NodeId) -> Result<(), &'static str> {+ Builder { doc: d, skip: &[], images: &mut Images::default() }.page(&mut Scene::new(), p, None)+}++#[test]+fn unsupported_features_fall_back() {+ let (mut d, p, _, r) = doc();+ assert_eq!(build(&d, p), Ok(()));+ d.get_mut(r).unwrap().effects.push(Effect::drop_shadow());+ assert!(build(&d, p).is_err_and(|why| why.starts_with("effects")));+ d.get_mut(r).unwrap().effects[0].visible = false;+ assert_eq!(build(&d, p), Ok(()), "hidden effects draw nothing");+ d.get_mut(r).unwrap().is_mask = true;+ assert_eq!(build(&d, p), Err("masks"));+ d.get_mut(r).unwrap().is_mask = false;+ d.get_mut(r).unwrap().fills = vec![Paint::pattern(1)];+ assert_eq!(build(&d, p), Err("pattern fills"));+ // Hidden layers aren't looked at.+ d.get_mut(r).unwrap().visible = false;+ assert_eq!(build(&d, p), Ok(()));+}++#[test]+fn an_edit_rebuilds_only_its_top_level_layer() {+ let (d, p, f, r) = doc();+ let mut moved = d.clone();+ moved.get_mut(r).unwrap().opacity = 0.5;+ assert_eq!(dirty_tops(&d, &moved, p), Some([f].into()));+ // A new top-level layer changes the page: everything is rebuilt.+ let mut added = d.clone();+ added.create(p, NodeKind::Rectangle, "S", 0.0, 0.0, 5.0, 5.0).unwrap();+ assert_eq!(dirty_tops(&d, &added, p), None);+}new file mode 100644@@ -0,0 +1,188 @@+//! GPU (vello) vs CPU (tiny-skia, the oracle) on the render test scenes. Needs a GPU adapter, so+//! it's ignored by default: `cargo test -p figcraft-render-gpu --release -- --ignored --nocapture`.+#![allow(clippy::unwrap_used, clippy::expect_used, clippy::panic)]++use std::sync::Arc;++use figcraft_color::{BlendMode, Color, ColorStop, Gradient, GradientKind, ImageScaleMode, Paint};+use figcraft_doc::{BoolOp, Document, ImageData, NodeId, NodeKind, StrokeAlign, TextData};+use figcraft_geom::Affine;+use figcraft_render::{Options, Pixmap, View, render_view};+use figcraft_render_gpu::Canvas;++fn rect(d: &mut Document, parent: NodeId, x: f64, y: f64, w: f64, h: f64, c: &str) -> NodeId {+ let r = d.create(parent, NodeKind::Rectangle, "R", x, y, w, h).unwrap();+ d.get_mut(r).unwrap().fills = vec![Paint::solid(Color::from_hex(c).unwrap())];+ r+}++fn ellipse() -> NodeKind {+ NodeKind::Ellipse { start: 0.0, sweep: std::f64::consts::TAU, inner: 0.0 }+}++fn new_doc() -> (Document, NodeId) {+ let d = Document::new("parity");+ let p = d.first_page().unwrap();+ (d, p)+}++fn gradient(kind: GradientKind) -> Paint {+ let g = Gradient {+ kind,+ stops: vec![+ ColorStop { position: 0.0, color: Color::from_hex("FF0000").unwrap() },+ ColorStop { position: 0.5, color: Color::from_hex("00CC66").unwrap() },+ ColorStop { position: 1.0, color: Color::from_hex("0000FF").unwrap() },+ ],+ from: (0.5, 0.5),+ to: (1.0, 0.5),+ width: (0.5, 1.0),+ };+ Paint::gradient(if kind == GradientKind::Linear { Gradient { from: (0.0, 0.0), to: (1.0, 1.0), width: (0.0, 1.0), ..g } } else { g })+}++fn photo() -> Vec<u8> {+ let mut p = Pixmap::new(64, 64).unwrap();+ for (i, px) in p.data_mut().chunks_exact_mut(4).enumerate() {+ let (x, y) = ((i % 64) as u8, (i / 64) as u8);+ px.copy_from_slice(&[x * 4, y * 4, 255 - x * 2, 255]);+ }+ figcraft_render::encode_png(&p).unwrap()+}++/// (name, document, page, view) for every scene.+fn scenes() -> Vec<(String, Document, NodeId, View)> {+ let v = |w, h, s| View { origin: (0.0, 0.0), scale: s, width: w, height: h };+ let mut out = Vec::new();+ {+ let (mut d, p) = new_doc();+ rect(&mut d, p, 10.0, 10.0, 50.0, 30.0, "FF0000");+ out.push(("solid rect".into(), d.clone(), p, v(100, 100, 1.0)));+ out.push(("solid rect @2x".into(), d, p, v(200, 200, 2.0)));+ }+ {+ let (mut d, p) = new_doc();+ let a = rect(&mut d, p, 10.0, 10.0, 60.0, 60.0, "000000");+ d.get_mut(a).unwrap().opacity = 0.5;+ let b = rect(&mut d, p, 40.0, 40.0, 60.0, 60.0, "FF8800");+ d.get_mut(b).unwrap().blend = BlendMode::Multiply;+ out.push(("opacity + multiply".into(), d, p, v(120, 120, 1.0)));+ }+ for kind in [GradientKind::Linear, GradientKind::Radial, GradientKind::Angular, GradientKind::Diamond] {+ let (mut d, p) = new_doc();+ let r = rect(&mut d, p, 10.0, 10.0, 160.0, 100.0, "000000");+ d.get_mut(r).unwrap().fills = vec![gradient(kind)];+ out.push((format!("{kind:?} gradient"), d, p, v(180, 120, 1.0)));+ }+ {+ let (mut d, p) = new_doc();+ let f = d.create(p, NodeKind::Frame, "F", 10.0, 10.0, 80.0, 80.0).unwrap();+ rect(&mut d, f, 40.0, 40.0, 80.0, 80.0, "222222");+ let g = d.create(p, NodeKind::Frame, "G", 110.0, 10.0, 80.0, 80.0).unwrap();+ d.get_mut(g).unwrap().corners.radii = [20.0; 4];+ let r = rect(&mut d, g, -20.0, 10.0, 120.0, 40.0, "3366FF");+ let n = d.get_mut(r).unwrap();+ n.transform = Affine::rotate(0.4) * n.transform;+ out.push(("frame clips (square, rounded)".into(), d, p, v(200, 100, 1.0)));+ }+ {+ let (mut d, p) = new_doc();+ for (i, align) in [StrokeAlign::Inside, StrokeAlign::Center, StrokeAlign::Outside].into_iter().enumerate() {+ let e = d.create(p, ellipse(), "E", 10.0 + i as f64 * 70.0, 10.0, 50.0, 40.0).unwrap();+ let n = d.get_mut(e).unwrap();+ n.fills = vec![Paint::solid(Color::WHITE)];+ n.strokes = vec![Paint::solid(Color::BLACK)];+ n.stroke.weight = 5.0;+ n.stroke.align = align;+ }+ let r = rect(&mut d, p, 10.0, 70.0, 190.0, 20.0, "FFFFFF");+ let n = d.get_mut(r).unwrap();+ n.strokes = vec![Paint::solid(Color::from_hex("CC0000").unwrap())];+ n.stroke.weight = 3.0;+ n.stroke.dashes = vec![8.0, 4.0];+ out.push(("strokes (inside, center, outside, dashed)".into(), d, p, v(220, 100, 1.0)));+ }+ {+ let (mut d, p) = new_doc();+ let b = d.create(p, NodeKind::BooleanOp { op: BoolOp::Subtract }, "B", 0.0, 0.0, 100.0, 100.0).unwrap();+ d.get_mut(b).unwrap().fills = vec![Paint::solid(Color::BLACK)];+ d.create(b, NodeKind::Rectangle, "A", 0.0, 0.0, 100.0, 100.0).unwrap();+ d.create(b, ellipse(), "Hole", 25.0, 25.0, 50.0, 50.0).unwrap();+ out.push(("boolean subtract".into(), d, p, v(100, 100, 1.0)));+ }+ {+ let (mut d, p) = new_doc();+ let mut td = TextData::new("Hello, GPU canvas");+ td.style.font_size = 28.0;+ d.create(p, NodeKind::Text(td), "T", 4.0, 4.0, 300.0, 40.0).unwrap();+ out.push(("text".into(), d.clone(), p, v(300, 48, 1.0)));+ out.push(("text @2x".into(), d, p, v(600, 96, 2.0)));+ }+ {+ let (mut d, p) = new_doc();+ d.images.insert("parity-photo".into(), ImageData { bytes: Arc::new(photo()), width: 64, height: 64 });+ let e = d.create(p, ellipse(), "E", 10.0, 10.0, 120.0, 90.0).unwrap();+ d.get_mut(e).unwrap().fills = vec![Paint::image("parity-photo", ImageScaleMode::Fill)];+ let r = rect(&mut d, p, 140.0, 10.0, 90.0, 90.0, "000000");+ d.get_mut(r).unwrap().fills = vec![Paint::image("parity-photo", ImageScaleMode::Tile)];+ out.push(("image fills (fill, tile)".into(), d, p, v(240, 110, 1.0)));+ }+ {+ let (mut d, p) = new_doc();+ let g = d.create(p, NodeKind::Group, "G", 0.0, 0.0, 10.0, 10.0).unwrap();+ for i in 0..5 {+ let e = d.create(g, ellipse(), "E", 20.0 + f64::from(i) * 15.0, 20.0, 40.0, 40.0).unwrap();+ d.get_mut(e).unwrap().fills = vec![Paint::solid(Color::new(f64::from(i) as f32 / 5.0, 0.3, 0.8, 0.7))];+ }+ let n = d.get_mut(g).unwrap();+ n.transform = Affine::translate((100.0, 0.0)) * Affine::rotate(0.5) * Affine::scale_non_uniform(1.3, 0.8);+ out.push(("rotated, scaled group".into(), d, p, v(200, 160, 1.0)));+ }+ {+ let (d, p) = figcraft_engine::synthetic::large_document(1000).unwrap();+ let b = d.page_content_bounds(p).unwrap();+ out.push(("synthetic 1k @100%".into(), d.clone(), p, View { origin: (0.0, 0.0), scale: 1.0, width: 1440, height: 900 }));+ let s = (1440.0 / b.width()).min(900.0 / b.height());+ out.push(("synthetic 1k fit".into(), d, p, View { origin: (b.x0, b.y0), scale: s, width: 1440, height: 900 }));+ }+ out+}++/// (mean |difference| per channel, max, share of pixels off by more than 16 in any channel).+fn diff(a: &Pixmap, b: &Pixmap) -> (f64, u8, f64) {+ let (mut sum, mut max, mut off) = (0u64, 0u8, 0u64);+ for (pa, pb) in a.data().chunks_exact(4).zip(b.data().chunks_exact(4)) {+ let d = pa.iter().zip(pb).map(|(x, y)| x.abs_diff(*y)).max().unwrap_or(0);+ sum += pa.iter().zip(pb).map(|(x, y)| u64::from(x.abs_diff(*y))).sum::<u64>();+ max = max.max(d);+ off += u64::from(d > 16);+ }+ let px = (a.data().len() / 4).max(1) as f64;+ (sum as f64 / (px * 4.0), max, off as f64 / px)+}++#[test]+#[ignore = "needs a GPU adapter"]+fn gpu_matches_cpu() {+ figcraft_text::scan_system_fonts();+ let Ok(mut gpu) = Canvas::new() else {+ eprintln!("no GPU adapter: skipped");+ return;+ };+ eprintln!("adapter: {}", gpu.gpu.adapter);+ let dir = std::env::var_os("FIGCRAFT_PARITY_DIR").map(std::path::PathBuf::from);+ println!("| scene | mean diff | max diff | pixels off > 16 |\n|---|---:|---:|---:|");+ for (name, doc, page, view) in scenes() {+ let cpu = render_view(&doc, page, &view, &Options::default()).unwrap();+ let g = gpu.render(&Arc::new(doc), page, &view, &Options::default()).unwrap_or_else(|why| panic!("{name}: falls back: {why}"));+ let (mean, max, off) = diff(&cpu, &g);+ println!("| {name} | {mean:.3} | {max} | {:.2}% |", off * 100.0);+ if let Some(dir) = &dir {+ let slug: String = name.chars().map(|c| if c.is_ascii_alphanumeric() { c } else { '-' }).collect();+ std::fs::write(dir.join(format!("{slug}-cpu.png")), figcraft_render::encode_png(&cpu).unwrap()).unwrap();+ std::fs::write(dir.join(format!("{slug}-gpu.png")), figcraft_render::encode_png(&g).unwrap()).unwrap();+ }+ // Anti-aliasing and gradient interpolation differ in the low bits; layout must not.+ assert!(mean < 2.0 && off < 0.05, "{name}: mean {mean}, {:.2}% off", off * 100.0);+ }+}@@ -24,6 +24,12 @@ log = { workspace = true } base64 = { workspace = true } image = { workspace = true } egui_extras = { workspace = true }+figcraft-render-gpu = { workspace = true, optional = true }++[features]+# Experimental GPU canvas (vello), off by default: Preferences ▸ GPU canvas, or `ui.set+# {"gpuCanvas": true}`. Desktop only; exports and the CLI/MCP keep the CPU renderer.+gpu-canvas = ["dep:figcraft-render-gpu"] [build-dependencies] serde_json = { workspace = true }@@ -20,6 +20,10 @@ pub struct CanvasState { submitted: Option<JobKey>, /// What the last canvas render had to do (shown by `ui.inspect`). pub render_work: Option<figcraft_render::Work>,+ /// Render the canvas on the GPU (the experimental `gpu-canvas` feature; CPU otherwise).+ pub gpu: bool,+ /// The last render: on the GPU, or why it fell back to the CPU (`None`: not asked for).+ pub gpu_status: Option<Result<(), &'static str>>, dragging: bool, space_pan: bool, middle_pan: Option<(Pos2, f64, f64)>,@@ -41,6 +45,8 @@ impl Default for CanvasState { tex_view: None, submitted: None, render_work: None,+ gpu: false,+ gpu_status: None, dragging: false, space_pan: false, middle_pan: None,@@ -103,6 +109,7 @@ struct JobKey { solo: Option<NodeId>, /// Text lays out anew when fonts arrive (system fonts load in the background). fonts: u64,+ gpu: bool, } impl FigApp {@@ -174,6 +181,7 @@ pub fn show(app: &mut FigApp, ui: &mut Ui, worker: &mut Worker) { } app.canvas.tex_view = Some(done.view); app.canvas.render_work = Some(done.work);+ app.canvas.gpu_status = done.gpu; app.ui.render_ms = done.ms; } let painter = ui.painter_at(rect);@@ -301,6 +309,7 @@ fn request_render(app: &mut FigApp, worker: &mut Worker, ppp: f32) { skip: vec![], solo: ds.focused(), fonts: figcraft_text::layout_generation(),+ gpu: app.canvas.gpu, }; if app.canvas.submitted.as_ref() == Some(&key) { return;@@ -313,6 +322,7 @@ fn request_render(app: &mut FigApp, worker: &mut Worker, ppp: f32) { outlined, skip: vec![], solo: key.solo,+ gpu: key.gpu, }; worker.submit(job); app.canvas.submitted = Some(key);@@ -60,6 +60,7 @@ fn big_job(doc: &Arc<figcraft_doc::Document>, page: figcraft_doc::NodeId, scale: outlined: vec![], skip: vec![], solo: None,+ gpu: false, } } @@ -287,6 +287,10 @@ pub fn handle(app: &mut FigApp, ctx: &Context, method: &str, p: &Value) -> Resul if let Some(t) = p.get("theme").and_then(Value::as_str) { app.session.prefs.theme = t.to_string(); }+ #[cfg(feature = "gpu-canvas")]+ if let Some(on) = p.get("gpuCanvas").and_then(Value::as_bool) {+ app.canvas.gpu = on;+ } if let Some(h) = p.get("home").and_then(Value::as_bool) { app.ui.home = h; }@@ -135,6 +135,10 @@ pub fn show(app: &mut FigApp, ctx: &Context) { for c in toggles { app.run(c, json!({})); }+ #[cfg(feature = "gpu-canvas")]+ if crate::widgets::checkbox(ui, app.canvas.gpu, "GPU canvas (experimental)") {+ app.canvas.gpu = !app.canvas.gpu;+ } // Where the app registers itself as the opener of invite links (Windows). if let Some(on) = app.session.invite_links_on() { if crate::widgets::checkbox(ui, on, "Open invite links in FigCraft") {@@ -210,6 +210,7 @@ fn a_finished_background_render_wakes_the_ui() { outlined: vec![], skip: vec![], solo: None,+ gpu: false, }); let start = Instant::now(); while wakes.load(Ordering::SeqCst) == 0 {@@ -856,6 +856,8 @@ impl FigApp { figcraft_render::Work::Partial { pixels } => json!({"kind": "partial", "pixels": pixels}), figcraft_render::Work::Full => json!({"kind": "full"}), }),+ "gpu": self.canvas.gpu,+ "gpuFallback": self.canvas.gpu_status.and_then(Result::err), }, "live": live::inspect(self), "tool": self.session.tool_info(),@@ -21,6 +21,8 @@ pub struct Job { pub skip: Vec<NodeId>, /// Only this layer (the focus view). pub solo: Option<NodeId>,+ /// Render on the GPU where it can (the experimental `gpu-canvas` feature).+ pub gpu: bool, } pub struct Done {@@ -30,6 +32,31 @@ pub struct Done { pub view: View, pub ms: f64, pub work: Work,+ /// Rendered on the GPU, or why it fell back to the CPU (`None`: not asked for).+ pub gpu: Option<Result<(), &'static str>>,+}++/// The GPU canvas, made on first use (`gpu-canvas` feature, desktop).+#[derive(Default)]+struct Gpu {+ #[cfg(all(feature = "gpu-canvas", not(target_arch = "wasm32")))]+ canvas: Option<Result<figcraft_render_gpu::Canvas, String>>,+}++impl Gpu {+ /// `job` rendered on the GPU, or why not (`None`: not asked for).+ fn render(&mut self, job: &Job, opts: &figcraft_render::Options) -> Option<Result<Pixmap, &'static str>> {+ #[cfg(all(feature = "gpu-canvas", not(target_arch = "wasm32")))]+ if job.gpu {+ let canvas = self.canvas.get_or_insert_with(|| figcraft_render_gpu::Canvas::new().inspect_err(|e| log::warn!("gpu canvas: {e}")));+ return Some(match canvas {+ Ok(c) => c.render(&job.doc, job.page, &job.view, opts),+ Err(_) => Err("no GPU adapter"),+ });+ }+ let _ = (self, job, opts);+ None+ } } /// A render of a document in `profile` as a texture image for the screen (sRGB).@@ -43,7 +70,7 @@ pub fn screen_image(pix: &Pixmap, profile: ColorProfile) -> egui::ColorImage { egui::ColorImage::from_rgba_premultiplied(size, &data) } -fn run(job: &Job, retained: &mut Retained) -> Option<Done> {+fn run(job: &Job, retained: &mut Retained, gpu: &mut Gpu) -> Option<Done> { #[cfg(not(target_arch = "wasm32"))] let t0 = std::time::Instant::now(); // The canvas is a preview: what's too small to see in detail at this zoom is approximated.@@ -55,13 +82,19 @@ fn run(job: &Job, retained: &mut Retained) -> Option<Done> { lod: true, ..Default::default() };- let (view, pix, work) = retained.render(&job.doc, job.page, &job.view, &opts)?;- let image = screen_image(pix, job.doc.color_profile);+ let tried = gpu.render(job, &opts);+ let (view, image, work) = match &tried {+ Some(Ok(pix)) => (job.view.clone(), screen_image(pix, job.doc.color_profile), Work::Full),+ _ => {+ let (view, pix, work) = retained.render(&job.doc, job.page, &job.view, &opts)?;+ (view, screen_image(pix, job.doc.color_profile), work)+ }+ }; #[cfg(not(target_arch = "wasm32"))] let ms = t0.elapsed().as_secs_f64() * 1000.0; #[cfg(target_arch = "wasm32")] let ms = 0.0;- Some(Done { image, view, ms, work })+ Some(Done { image, view, ms, work, gpu: tried.map(|r| r.map(|_| ())) }) } #[cfg(not(target_arch = "wasm32"))]@@ -84,12 +117,13 @@ impl Worker { let done_with = finished.clone(); let spawned = std::thread::Builder::new().name("figcraft-render".into()).spawn(move || { let mut retained = Retained::default();+ let mut gpu = Gpu::default(); while let Ok((mut seq, mut job)) = jobs.recv() { // Skip to the newest queued job. while let Ok(newer) = jobs.try_recv() { (seq, job) = newer; }- let res = std::panic::catch_unwind(std::panic::AssertUnwindSafe(|| run(&job, &mut retained)));+ let res = std::panic::catch_unwind(std::panic::AssertUnwindSafe(|| run(&job, &mut retained, &mut gpu))); let done = match res { Ok(d) => d, Err(_) => {@@ -138,12 +172,13 @@ impl Worker { pub struct Worker { pending: Option<Job>, retained: Retained,+ gpu: Gpu, } #[cfg(target_arch = "wasm32")] impl Worker { pub fn new(_ctx: egui::Context) -> Self {- Self { pending: None, retained: Retained::default() }+ Self { pending: None, retained: Retained::default(), gpu: Gpu::default() } } pub fn submit(&mut self, job: Job) { self.pending = Some(job);@@ -153,11 +188,11 @@ impl Worker { } pub fn poll(&mut self) -> Option<Done> { let job = self.pending.take()?;- run(&job, &mut self.retained)+ run(&job, &mut self.retained, &mut self.gpu) } } /// Render synchronously from scratch (tests, screenshots). pub fn render_now(job: &Job) -> Option<Done> {- run(job, &mut Retained::default())+ run(job, &mut Retained::default(), &mut Gpu::default()) }@@ -15,6 +15,8 @@ const TABLE: &[(&str, u8)] = &[ ("collab", 2), ("plugin", 2), ("render", 3),+ // The experimental GPU canvas (vello): above the CPU renderer it falls back to.+ ("render-gpu", 4), ("format", 3), ("svg", 4), ("pdf", 4),