Browse / github.com/storytold/effectcraft / patch
Cryptomatte pick: keep a hover probe, built off the UI thread (#473)
Cryptomatte pick: keep a hover probe, built off the UI thread (#473) ## What `effect.cryptomatteAt` (#1841) renders the effect's input on every call to find its pixel grid. A hover can't afford that: on a 3D precomp every call takes about 0.5 s. This PR keeps what a pick needs (a "probe"), so a hover is a few array reads. It also gives the viewer (2b) a way to build the probe without blocking, makes sure the probe never outlives its use, keeps the probe across undo/redo over picks, and labels a pick's undo step **Pick Cryptomatte**. Part of #473. First of four stacked PRs (`2a` -> `2b` -> `2b-highlight` -> `2c`) on `main` (`01c904b0`). ## How - `CryptoProbe
- Status
- open
- Score
- 0.00
- Adopters
- 0 other operators
- Author
- MatejKozlovsky (imported from pull request #2517, open)
- Base
01c904b041064ca8ed03e62bffd07f974dee07f6- Size
- +821 −29 in 7 files
- Review
- pending
- Shared
- 2026-10-28
- Id
b640482dfd3da7a477947e6e
How it went
No other operator has reported using it yet.
Diff
raw · crates/engine/src/cmd.rs crates/engine/src/cmd/effect.rs crates/engine/src/history.rs crates/engine/src/lib.rs crates/engine/src/session/edit.rs crates/engine/src/session/render.rs crates/engine/src/tests/crypto_pick.rs
@@ -17,6 +17,8 @@ pub mod content_fill; mod create; mod edit; mod effect;+pub use effect::CryptoProbeJob;+pub(crate) use effect::{CryptoProbeSlot, crypto_probe_job, crypto_probe_ready, keep_crypto_probe, kept_crypto_probe}; pub mod essential; pub mod expr_tools; mod file;@@ -190,6 +190,7 @@ fn pick_color(s: &mut Session, p: &Value) -> Result<Value> { /// Cryptomatte layer, with the aux channels (for the manifest) and the effect's Selection. struct CryptoHit { at: (effectcraft_project::ItemId, LayerId, Tick),+ probe: std::sync::Arc<CryptoProbe>, aux: std::sync::Arc<effectcraft_raster::AuxChannels>, layer: String, hash: u32,@@ -210,13 +211,135 @@ impl CryptoHit { } } -/// The ID under `{x, y}` (effect space, which is layer space on footage and precomp layers) for-/// the Cryptomatte effect `{layer?, effect?}`, from the aux channels its render reads. The point-/// snaps to the centre of the pixel the effect's input buffer samples in a render at `scale`-/// (the viewer's resolution).-fn crypto_hit(s: &Session, p: &Value, cmd: &str) -> Result<Option<CryptoHit>> {+/// What a pick at one frame needs besides the point: the aux channels the Cryptomatte effect+/// reads, its layer, and the effect's input buffer grid (scale, offset). Building it can render+/// (a precomp's ID pass, the effects before the Cryptomatte effect); a point lookup in it is a+/// few array reads. The session keeps the last one (see [`Session::crypto_probe_job`]).+pub struct CryptoProbe {+ key: ProbeKey,+ grid: std::result::Result<ProbeGrid, String>,+}++#[derive(Clone)]+struct ProbeGrid {+ aux: std::sync::Arc<effectcraft_raster::AuxChannels>,+ layer: String,+ scale: f64,+ offset: [f64; 2],+}++/// What a probe depends on: the project revision, the effect (and its index), the frame, the+/// scale and the render prefs ([`Session::render_opts`]: nested switches, draft shadows).+#[derive(Clone, Copy, PartialEq, Debug)]+struct ProbeKey {+ revision: u64,+ at: (effectcraft_project::ItemId, LayerId, Uid, usize),+ frame: ProbeFrame,+ scale: f64,+ prefs: (bool, bool),+}++/// The frame a probe reads. On footage whose masks and effects up to the Cryptomatte effect+/// don't change over time, its source frame: a still has one, held or remapped frames share+/// theirs. Otherwise the comp time.+#[derive(Clone, Copy, PartialEq, Debug)]+enum ProbeFrame {+ Source(i64),+ Comp(Tick),+}++/// The session's kept probe, and the generation of the latest request: a build stores its+/// result only while no newer request or edit came since.+#[derive(Default)]+pub struct CryptoProbeSlot {+ probe: Option<std::sync::Arc<CryptoProbe>>,+ want: Option<ProbeKey>,+ generation: u64,+ /// Jobs run (each on its thread), and those that built (not cancelled before they began).+ jobs: u64,+ builds: u64,+}++impl CryptoProbeSlot {+ /// Drop the kept probe and cancel builds in flight.+ pub(crate) fn clear(&mut self) {+ (self.probe, self.want) = (None, None);+ self.generation += 1;+ }+ pub(crate) fn kept(&self) -> bool {+ self.probe.is_some()+ }+ pub(crate) fn builds(&self) -> (u64, u64) {+ (self.jobs, self.builds)+ }+}++/// A probe built off the UI thread into the session's slot.+pub type CryptoProbeJob = Box<dyn FnOnce() + Send>;++const NO_CRYPTO: &str = "this layer has no Cryptomatte channels (a multi-layer OpenEXR with Cryptomatte, or a 3D precomp)";++impl CryptoProbe {+ /// `None` when `live` turns false between its stages (a newer request or an edit since):+ /// a cancelled build stops early and lets go of what it read.+ fn build(r: &effectcraft_render::Renderer, key: ProbeKey, time: Tick, live: &dyn Fn() -> bool) -> Option<CryptoProbe> {+ let (cid, lid, _, pos) = key.at;+ let build = || -> std::result::Result<Option<ProbeGrid>, String> {+ let comp = r.project.comp(cid).ok_or("no composition")?;+ let layer = comp.layer(lid).ok_or("no such layer")?;+ let g = layer.effects().and_then(|fx| fx.groups().nth(pos)).ok_or("no such effect")?;+ let ctx = effectcraft_render::EvalCtx { project: r.project, comp_id: cid, comp, time, expr: r.expr, footage: None };+ let params = effectcraft_effects::flatten_params(g, &mut |pr| ctx.value(layer, pr));+ let want = effectcraft_effects::CRYPTO_LAYERS.get(params.e("layer") as usize).copied().unwrap_or("CryptoAsset");+ let aux = r.layer_aux(&ctx, layer).ok_or(NO_CRYPTO)?;+ if !live() {+ return Ok(None);+ }+ let layer_name = aux.resolve_crypto_layer(want).ok_or(NO_CRYPTO)?;+ // The grid of the effect's input buffer (footage keeps native pixels from 3/4 scale+ // up, proxies have their own size, earlier effects can pad it), rendered and cached.+ if !live() {+ return Ok(None);+ }+ let b = r.layer_input(&ctx, layer, pos).ok_or("this layer has no pixels")?;+ Ok(Some(ProbeGrid { aux, layer: layer_name, scale: b.scale, offset: b.offset }))+ };+ // On another thread no command guard runs: a panic becomes the probe's error.+ let grid = crate::guard::guarded("Reading the Cryptomatte IDs", || Ok(build())).unwrap_or_else(|e| Err(e.to_string()));+ Some(CryptoProbe { key, grid: grid.transpose()? })+ }+}++/// Whether a property in `g` other than `skip` changes over time (keyframes or an expression).+fn moves(g: &PropGroup, skip: Option<Uid>) -> bool {+ g.children.iter().any(|c| match c {+ effectcraft_project::Node::Prop(p) => Some(p.uid) != skip && (p.is_animated() || p.has_expression()),+ effectcraft_project::Node::Group(g) => moves(g, skip),+ })+}++/// [`ProbeFrame`] of the effect at index `pos` of `layer`.+fn probe_frame(ctx: &effectcraft_render::EvalCtx, layer: &Layer, pos: usize) -> ProbeFrame {+ let comp = ProbeFrame::Comp(ctx.time);+ let effectcraft_project::LayerSource::Footage { item } = layer.source else { return comp };+ let Some(effectcraft_project::ItemKind::Footage(f)) = ctx.project.item(item).map(|i| &i.kind) else { return comp };+ let fx = layer.effects().into_iter().flat_map(|fx| fx.groups().take(pos + 1));+ let time_fx = |g: &PropGroup| matches!(&g.kind, GroupKind::Effect { effect } if effect.starts_with("ec.time."));+ let still = f.kind == effectcraft_project::FootageKind::Still;+ let blend = !still && ctx.comp.enable_frame_blending && layer.switches.frame_blend != effectcraft_project::FrameBlend::Off;+ // The Cryptomatte effect's own Selection isn't read by the probe: animated, it keeps it.+ let own = |i: usize, g: &PropGroup| if i == pos { g.prop("selection").map(|p| p.uid) } else { None };+ if blend || layer.masks().is_some_and(|m| moves(m, None)) || fx.enumerate().any(|(i, g)| moves(g, own(i, g)) || time_fx(g)) {+ return comp;+ }+ ProbeFrame::Source(if still { 0 } else { effectcraft_render::frame_position(ctx.source_time(layer), f.frame_rate).0 })+}++/// The Cryptomatte effect `{layer?, effect?, scale?, time?}` names: its probe key, the comp+/// time, its layer, group and Selection property.+#[allow(clippy::type_complexity)]+fn probe_key<'a>(s: &'a Session, p: &Value, cmd: &str) -> Result<(ProbeKey, Tick, &'a Layer, &'a PropGroup, &'a effectcraft_project::Property)> { let (cid, lid, fx_uid) = find_fx(s, p, cmd)?;- let (Some(x), Some(y)) = (f_p(p, "x"), f_p(p, "y")) else { return Err(bad(cmd, "missing `x` / `y` (layer pixels)")) }; let scale = f_p(p, "scale").unwrap_or(1.0); if !(scale.is_finite() && scale > 0.0 && scale <= 1.0) { return Err(bad(cmd, "`scale` is the preview's resolution factor, above 0 and at most 1"));@@ -227,30 +350,175 @@ fn crypto_hit(s: &Session, p: &Value, cmd: &str) -> Result<Option<CryptoHit>> { let pos = fx.groups().position(|g| g.uid == fx_uid).ok_or_else(|| bad(cmd, "no such effect"))?; let g = fx.groups().nth(pos).ok_or_else(|| bad(cmd, "no such effect"))?; let prop = g.prop("selection").filter(|_| g.match_id == "ec.3d.cryptomatte").ok_or_else(|| bad(cmd, "not a Cryptomatte effect"))?;- let t = super::time_p(s, p, Some(comp));- let ctx = effectcraft_render::EvalCtx { project: &s.project, comp_id: cid, comp, time: t, expr: s.expr.as_deref(), footage: None };- let params = effectcraft_effects::flatten_params(g, &mut |pr| ctx.value(layer, pr));- let r = s.renderer(effectcraft_render::RenderOpts { scale, ..Default::default() });- let aux = r.layer_aux(&ctx, layer);- let want = effectcraft_effects::CRYPTO_LAYERS.get(params.e("layer") as usize).copied().unwrap_or("CryptoAsset");- let Some((aux, layer_name)) = aux.and_then(|a| a.resolve_crypto_layer(want).map(|l| (a, l))) else {- return Err(bad(cmd, "this layer has no Cryptomatte channels (a multi-layer OpenEXR with Cryptomatte, or a 3D precomp)"));+ let time = super::time_p(s, p, Some(comp));+ let ctx = effectcraft_render::EvalCtx { project: &s.project, comp_id: cid, comp, time, expr: s.expr.as_deref(), footage: None };+ let frame = probe_frame(&ctx, layer, pos);+ let o = s.render_opts(Default::default());+ let prefs = (o.nested_switches, o.draft_shadows);+ Ok((ProbeKey { revision: s.revision, at: (cid, lid, fx_uid, pos), frame, scale, prefs }, time, layer, g, prop))+}++/// The kept probe if it answers for the current revision, for [`keep_crypto_probe`] (taken+/// before an undo, redo or history jump).+pub(crate) fn kept_crypto_probe(s: &Session) -> Option<std::sync::Arc<CryptoProbe>> {+ s.crypto_probe.lock().ok()?.probe.clone().filter(|p| p.key.revision == s.revision)+}++/// After an undo, redo or history jump from `before` (which dropped the probe): `kept`, the+/// probe from before, still answers when only Cryptomatte Selections changed, which the probe+/// doesn't read (undoing a pick, as the pick itself keeps it).+pub(crate) fn keep_crypto_probe(s: &Session, kept: Option<std::sync::Arc<CryptoProbe>>, before: &effectcraft_project::Project) {+ let Some(p) = kept else { return };+ if !only_crypto_selections_differ(before, &s.project) {+ return;+ }+ if let Ok(mut slot) = s.crypto_probe.lock()+ && slot.probe.is_none()+ {+ slot.probe = Some(std::sync::Arc::new(CryptoProbe { key: ProbeKey { revision: s.revision, ..p.key }, grid: p.grid.clone() }));+ }+}++/// Whether projects `a` and `b` differ at most in the Selections of Cryptomatte effects.+fn only_crypto_selections_differ(a: &effectcraft_project::Project, b: &effectcraft_project::Project) -> bool {+ let mut x = a.clone();+ for (cid, it) in x.items.iter_mut() {+ let effectcraft_project::ItemKind::Comp(c) = &mut it.kind else { continue };+ let sels: Vec<(LayerId, Uid)> = c+ .layers+ .iter()+ .flat_map(|l| {+ l.effects()+ .into_iter()+ .flat_map(|fx| fx.groups())+ .filter(|g| g.match_id == "ec.3d.cryptomatte")+ .filter_map(move |g| g.get("selection").map(|p| (l.id, p.uid)))+ })+ .collect();+ if sels.is_empty() {+ continue;+ }+ let Some(bc) = b.comp(*cid) else { return false };+ let c = std::sync::Arc::make_mut(c);+ for (lid, uid) in sels {+ let Some(src) = bc.layer(lid).and_then(|l| l.props.find(uid)) else { return false };+ if let Some(dst) = c.layer_mut(lid).and_then(|l| l.props.find_mut(uid)) {+ *dst = src.clone();+ }+ }+ }+ x.same_content(b)+}++/// The session's probe when it has `key`'s.+fn cached_probe(s: &Session, key: ProbeKey) -> Option<std::sync::Arc<CryptoProbe>> {+ s.crypto_probe.lock().ok()?.probe.clone().filter(|p| p.key == key)+}++/// [`Session::crypto_probe_ready`].+pub(crate) fn crypto_probe_ready(s: &Session, p: &Value) -> Result<bool> {+ let (key, ..) = probe_key(s, p, "effect.cryptomatteAt")?;+ Ok(cached_probe(s, key).is_some())+}++/// [`Session::crypto_probe_job`].+pub(crate) fn crypto_probe_job(s: &Session, p: &Value) -> Result<Option<CryptoProbeJob>> {+ let (key, time, ..) = probe_key(s, p, "effect.cryptomatteAt")?;+ let generation = {+ let mut slot = s.crypto_probe.lock().map_err(|_| EngineError::Other("the Cryptomatte probe is unavailable".into()))?;+ if slot.probe.as_ref().is_some_and(|p| p.key == key) {+ return Ok(None);+ }+ // A request for another probe cancels the one in flight.+ if slot.want != Some(key) {+ (slot.want, slot.generation) = (Some(key), slot.generation + 1);+ }+ slot.generation };- // The grid of the effect's input buffer (footage keeps native pixels from 3/4 scale up,- // proxies have their own size, earlier effects can pad it), rendered and cached.- let b = r.layer_input(&ctx, layer, pos).ok_or_else(|| bad(cmd, "this layer has no pixels"))?;+ let (project, footage, expr, cache, accel, slot) =+ (s.project.clone(), s.footage.clone(), s.expr.clone(), s.layer_cache.clone(), s.accel.clone(), s.crypto_probe.clone());+ let opts = s.render_opts(effectcraft_render::RenderOpts { scale: key.scale, ..Default::default() });+ // The slot while this is still the newest request.+ fn current(slot: &std::sync::Mutex<CryptoProbeSlot>, generation: u64) -> Option<std::sync::MutexGuard<'_, CryptoProbeSlot>> {+ slot.lock().ok().filter(|s| s.generation == generation)+ }+ Ok(Some(Box::new(move || {+ match slot.lock() {+ Ok(mut s) if s.generation == generation => (s.jobs, s.builds) = (s.jobs + 1, s.builds + 1),+ Ok(mut s) => return s.jobs += 1,+ Err(_) => return,+ }+ let mut r = effectcraft_render::Renderer::new(&project, footage.as_ref(), opts);+ r.expr = expr.as_deref();+ r.cache = Some(&cache);+ r.accel = accel.as_deref();+ // Checked between its stages too: a superseded build stops at the next one.+ let Some(probe) = CryptoProbe::build(&r, key, time, &|| current(&slot, generation).is_some()) else { return };+ let probe = std::sync::Arc::new(probe);+ // Only the newest request's result, and never over a newer probe.+ if let Some(mut s) = current(&slot, generation)+ && s.probe.as_ref().is_none_or(|p| p.key.revision <= key.revision)+ {+ s.probe = Some(probe);+ }+ })))+}++/// What a pick finds at a point.+enum Hit {+ /// `probeOnly` and the probe isn't built yet.+ Pending,+ Nothing,+ Id(CryptoHit),+}++/// The ID under `{x, y}` (effect space, which is layer space on footage and precomp layers) for+/// the Cryptomatte effect `{layer?, effect?}`, from the aux channels its render reads. The point+/// snaps to the centre of the pixel the effect's input buffer samples in a render at `scale`+/// (the viewer's resolution). Without a kept probe it builds one, unless `probeOnly`.+fn crypto_hit(s: &Session, p: &Value, cmd: &str) -> Result<Hit> {+ let (key, time, layer, g, prop) = probe_key(s, p, cmd)?;+ let (Some(x), Some(y)) = (f_p(p, "x"), f_p(p, "y")) else { return Err(bad(cmd, "missing `x` / `y` (layer pixels)")) };+ let probe = match cached_probe(s, key) {+ Some(probe) => probe,+ None if b_p(p, "probeOnly").unwrap_or(false) => return Ok(Hit::Pending),+ None => {+ let r = s.renderer(effectcraft_render::RenderOpts { scale: key.scale, ..Default::default() });+ if let Ok(mut slot) = s.crypto_probe.lock() {+ slot.clear();+ slot.builds += 1;+ }+ // (Never cancelled here: nothing else runs on this thread.)+ let Some(probe) = CryptoProbe::build(&r, key, time, &|| true).map(std::sync::Arc::new) else { return Ok(Hit::Pending) };+ if let Ok(mut slot) = s.crypto_probe.lock() {+ slot.probe = Some(probe.clone());+ }+ probe+ }+ };+ let b = probe.grid.as_ref().map_err(|e| bad(cmd, e.clone()))?; let (bs, o) = (b.scale, b.offset); // The centre of its pixel under the point, at the aux point the effect reads there. let [ax, ay] = effectcraft_effects::aux_point(bs, o, [(x * bs + o[0]).floor() + 0.5, (y * bs + o[1]).floor() + 0.5]);- let Some(hash) = aux.index_at(ax, ay).and_then(|i| aux.crypto_id_at(&layer_name, i)) else { return Ok(None) };- let (selection, driven) = (params.s("selection").to_string(), prop.expr.as_ref().is_some_and(|e| e.enabled));- Ok(Some(CryptoHit { at: (cid, lid, t), aux, layer: layer_name, hash, selection, prop: prop.uid, driven }))+ let Some(hash) = b.aux.index_at(ax, ay).and_then(|i| b.aux.crypto_id_at(&b.layer, i)) else { return Ok(Hit::Nothing) };+ let (cid, lid, ..) = key.at;+ let comp = s.project.comp(cid).ok_or(EngineError::NoComp)?;+ let ctx = effectcraft_render::EvalCtx { project: &s.project, comp_id: cid, comp, time, expr: s.expr.as_deref(), footage: None };+ let selection = effectcraft_effects::flatten_params(g, &mut |pr| ctx.value(layer, pr)).s("selection").to_string();+ let driven = prop.expr.as_ref().is_some_and(|e| e.enabled);+ let (aux, layer_name) = (b.aux.clone(), b.layer.clone());+ Ok(Hit::Id(CryptoHit { at: (cid, lid, time), probe: probe.clone(), aux, layer: layer_name, hash, selection, prop: prop.uid, driven })) } /// `effect.cryptomatteAt`: the ID under a point, for the viewer's hover hint. The first call per-/// frame renders the effect's input to learn its pixel grid (cached afterwards).+/// frame renders the effect's input to learn its pixel grid (kept afterwards); with `probeOnly`+/// it answers `{pending: true}` instead. fn crypto_at(s: &mut Session, p: &Value) -> Result<Value> {- Ok(crypto_hit(s, p, "effect.cryptomatteAt")?.map_or(Value::Null, |h| h.reply(&h.selection)))+ Ok(match crypto_hit(s, p, "effect.cryptomatteAt")? {+ Hit::Pending => json!({"pending": true}),+ Hit::Nothing => Value::Null,+ Hit::Id(h) => h.reply(&h.selection),+ }) } /// The Cryptomatte eyedropper: replace the effect's Selection with the ID under a point, add it@@ -264,7 +532,11 @@ fn pick_crypto(s: &mut Session, p: &Value) -> Result<Value> { "remove" => PickMode::Remove, m => return Err(bad(cmd, format!("unknown `mode` {m:?} (replace, add or remove)"))), };- let h = crypto_hit(s, p, cmd)?.ok_or_else(|| bad(cmd, "no Cryptomatte ID there (empty or outside the layer)"))?;+ let h = match crypto_hit(s, p, cmd)? {+ Hit::Id(h) => h,+ Hit::Pending => return Ok(json!({"pending": true, "changed": false})),+ Hit::Nothing => return Err(bad(cmd, "no Cryptomatte ID there (empty or outside the layer)")),+ }; if h.driven { return Err(bad(cmd, "the Selection is driven by an expression; disable it to pick")); }@@ -274,6 +546,19 @@ fn pick_crypto(s: &mut Session, p: &Value) -> Result<Value> { if changed { let (cid, lid, t) = h.at; s.execute("prop.set", json!({"comp": cid.0, "layer": lid.0, "prop": h.prop, "value": sel, "time": t.seconds(), "timeBase": "comp"}))?;+ // The step says what made it (Edit ▸ Undo Pick Cryptomatte, the History panel), not+ // "Change Property" like any other edit. (A changed Selection is always a new step.)+ if let Some(step) = s.history.undo.last_mut() {+ step.0 = "Pick Cryptomatte".into();+ }+ // Only the Selection changed, which the probe doesn't read: the next hover keeps it.+ // (The edit dropped it; a probe built since is newer.)+ if let Ok(mut slot) = s.crypto_probe.lock()+ && slot.probe.is_none()+ {+ let key = ProbeKey { revision: s.revision, ..h.probe.key };+ slot.probe = Some(std::sync::Arc::new(CryptoProbe { key, grid: h.probe.grid.clone() }));+ } } let mut out = h.reply(&sel); out["selection"] = json!(sel);@@ -732,14 +1017,14 @@ pub fn specs() -> Vec<CommandSpec> { "Pick Cryptomatte", [], None,- "{layer?, effect?: index|uid|name, x, y (effect space), mode?: replace|add|remove (default replace), scale? (preview resolution, default 1), time?} → {name, hash, layer, selection, changed, selected} — edits the Cryptomatte effect's Selection with the ID under the point",+ "{layer?, effect?: index|uid|name, x, y (effect space), mode?: replace|add|remove (default replace), scale? (preview resolution, default 1), time?, probeOnly?} → {name, hash, layer, selection, changed, selected} | {pending} — edits the Cryptomatte effect's Selection with the ID under the point", has_layers, pick_crypto ), crate::query!( "effect.cryptomatteAt", "Cryptomatte At",- "{layer?, effect?: index|uid|name, x, y (effect space), scale?, time?} → {name, hash, layer, selected} | null — the Cryptomatte ID under the point",+ "{layer?, effect?: index|uid|name, x, y (effect space), scale?, time?, probeOnly?: bool (don't build the probe)} → {name, hash, layer, selected} | {pending} | null — the Cryptomatte ID under the point", crypto_at ), cmd!("effect.applyLast", "Last Effect", ["Effect"], Some("Cmd+Alt+Shift+E"), "{layers?}", has_layers, last),@@ -345,6 +345,7 @@ impl Session { let undo: Vec<(String, Arc<Project>)> = (0..k).map(|i| (a.label[new_line[i + 1]].clone(), a.state[new_line[i]].clone())).collect(); let redo: Vec<(String, Arc<Project>)> = new_line[k + 1..].iter().rev().map(|&i| (a.label[i].clone(), a.state[i].clone())).collect(); let edited = crate::commands::text_edit::active_editor_snapshot(self);+ let probe = crate::commands::kept_crypto_probe(self); let cur = std::mem::replace(&mut self.project, a.state[target].clone()); self.keep_view_settings(&cur); self.history.undo = undo;@@ -353,6 +354,7 @@ impl Session { self.history.merge_key = None; self.sanitize_after_replacement(edited.as_ref()); self.bump();+ crate::commands::keep_crypto_probe(self, probe, &cur); true } }@@ -162,6 +162,10 @@ pub struct Session { pub journal: Vec<(String, Value)>, /// Processed-layer pixels reused across frames and edits (content-keyed, never stale). pub layer_cache: Arc<LayerCache>,+ /// The last Cryptomatte pick probe (see [`Session::crypto_probe_job`]). Public only so that+ /// other crates can build a `Session { .. }`; its type is crate-private.+ #[doc(hidden)]+ pub crypto_probe: Arc<std::sync::Mutex<commands::CryptoProbeSlot>>, /// The persistent disk cache (Settings ▸ Media & Disk Cache), when enabled. pub disk_cache: Option<Arc<effectcraft_render::disk_cache::DiskCache>>, /// Settings (Preferences).@@ -310,6 +314,7 @@ impl Default for Session { events: vec![], journal: vec![], layer_cache: Arc::new(LayerCache::default()),+ crypto_probe: Default::default(), disk_cache: None, prefs: prefs::Prefs::default(), prefs_revision: 0,@@ -91,6 +91,8 @@ impl Session { pub fn bump(&mut self) { self.revision += 1;+ // A Cryptomatte probe is keyed by the revision: an older one never answers again.+ self.drop_crypto_probe(); // Back at the saved state (undo, redo, a history jump or a rolled-back batch). if Arc::ptr_eq(&self.project, &self.saved_project) { self.saved_revision = self.revision;@@ -166,12 +168,14 @@ impl Session { pub fn undo(&mut self) -> bool { let Some((label, p)) = self.history.undo.pop() else { return false }; let edited = commands::text_edit::active_editor_snapshot(self);+ let probe = commands::kept_crypto_probe(self); let cur = std::mem::replace(&mut self.project, p); self.keep_view_settings(&cur);- self.history.redo.push((label, cur)); self.history.merge_key = None; self.sanitize_after_replacement(edited.as_ref()); self.bump();+ commands::keep_crypto_probe(self, probe, &cur);+ self.history.redo.push((label, cur)); true } @@ -182,12 +186,14 @@ impl Session { pub fn redo(&mut self) -> bool { let Some((label, p)) = self.history.redo.pop() else { return false }; let edited = commands::text_edit::active_editor_snapshot(self);+ let probe = commands::kept_crypto_probe(self); let cur = std::mem::replace(&mut self.project, p); self.keep_view_settings(&cur);- self.history.undo.push((label, cur)); self.history.merge_key = None; self.sanitize_after_replacement(edited.as_ref()); self.bump();+ commands::keep_crypto_probe(self, probe, &cur);+ self.history.undo.push((label, cur)); true } @@ -9,14 +9,54 @@ impl Session { /// The renderer [`Session::render`] uses: the session's footage, expressions, layer cache and /// accelerator, and the render prefs (nested switches, draft shadows) over `opts`. pub fn renderer(&self, opts: RenderOpts) -> Renderer<'_> {- let opts = RenderOpts { nested_switches: self.prefs.general.switches_affect_nested_comps, draft_shadows: self.prefs.three_d.realtime_shadows, ..opts };- let mut r = Renderer::new(&self.project, self.footage.as_ref(), opts);+ let mut r = Renderer::new(&self.project, self.footage.as_ref(), self.render_opts(opts)); r.expr = self.expr.as_deref(); r.cache = Some(&self.layer_cache); r.accel = self.accel.as_deref(); r } + /// `opts` with the render prefs (nested switches, draft shadows), as [`Session::renderer`].+ pub fn render_opts(&self, opts: RenderOpts) -> RenderOpts {+ RenderOpts { nested_switches: self.prefs.general.switches_affect_nested_comps, draft_shadows: self.prefs.three_d.realtime_shadows, ..opts }+ }++ /// Whether `effect.cryptomatteAt` with params `p` answers from the kept probe (a few array+ /// reads; `probeOnly` queries answer `pending` until then). Changes nothing: ask it every+ /// frame, and start [`Session::crypto_probe_job`] only when a build will actually run.+ pub fn crypto_probe_ready(&self, p: &Value) -> Result<bool> {+ commands::crypto_probe_ready(self, p)+ }++ /// For the Cryptomatte eyedropper: `None` when `effect.cryptomatteAt` with params `p` answers+ /// from the kept probe, else a job that builds that probe (it may render a precomp's ID pass)+ /// off the UI thread, for the next query to use. Asking for a job supersedes a build in+ /// flight for another probe (it then stores nothing): ask only to run it.+ pub fn crypto_probe_job(&self, p: &Value) -> Result<Option<commands::CryptoProbeJob>> {+ commands::crypto_probe_job(self, p)+ }++ /// Let go of the kept Cryptomatte probe (and its aux channels), and cancel a build in+ /// flight: the eyedropper was disarmed. Edits, footage changes and Open / New do it too.+ pub fn drop_crypto_probe(&self) {+ if let Ok(mut slot) = self.crypto_probe.lock() {+ slot.clear();+ }+ }++ /// Whether a Cryptomatte probe is kept, and how many were built so far (for tests).+ #[doc(hidden)]+ pub fn crypto_probe_stats(&self) -> (bool, u64) {+ self.crypto_probe.lock().map_or((false, 0), |s| (s.kept(), s.builds().1))+ }++ /// How many probe jobs ran so far, built or cancelled before they began (for tests: each+ /// is a thread in the eyedropper).+ #[doc(hidden)]+ pub fn crypto_probe_jobs(&self) -> u64 {+ self.crypto_probe.lock().map_or(0, |s| s.builds().0)+ }+ /// Render a comp frame (comp time `t`) as opaque 8-bit RGBA over the comp background, scaled /// so the longest side is at most `max_side` pixels (0 = full size). Returns (width, height, rgba). pub fn render_rgba8(&self, comp: ItemId, t: Tick, max_side: u32) -> Result<(u32, u32, Vec<u8>)> {@@ -95,5 +135,6 @@ impl Session { self.footage.forget(p); } self.layer_cache.clear();+ self.drop_crypto_probe(); } }@@ -334,3 +334,454 @@ fn pick_matches_the_render_on_precomps_with_and_without_preserve_resolution() { assert!(bad.is_empty(), "preserve {preserve}: {} mismatches:\n{}", bad.len(), bad.join("\n")); } }++/// `w` × `h` footage whose Cryptomatte has an ID per 37 × 29 px cell (`c<col>_<row>`, all in the+/// manifest), one aux pixel per layer pixel. Built once, as the media pool keeps decoded aux.+struct Cells(u32, u32, std::sync::OnceLock<Arc<AuxChannels>>);+impl Cells {+ fn name(x: usize, y: usize) -> String {+ format!("c{}_{}", x / 37, y / 29)+ }+}+impl FootageSource for Cells {+ fn frame(&self, _: ItemId, f: &Footage, _: Tick) -> Option<Arc<Image>> {+ Some(Arc::new(Image::new(f.width, f.height)))+ }+ fn aux(&self, _: ItemId, _: &Footage, _: Tick) -> Option<Arc<AuxChannels>> {+ Some(self.2.get_or_init(|| Arc::new(self.build())).clone())+ }+}+impl Cells {+ fn build(&self) -> AuxChannels {+ let (w, h) = (self.0 as usize, self.1 as usize);+ let ids = (0..w * h).map(|i| crypto_float(crypto_hash(&Cells::name(i % w, i / w)))).collect();+ let mut aux = AuxChannels::new(w as u32, h as u32, 1.0);+ aux.channels = vec![("CryptoObject00.R".into(), ids), ("CryptoObject00.G".into(), vec![1.0; w * h])];+ let names = (0..w.div_ceil(37)).flat_map(|x| (0..h.div_ceil(29)).map(move |y| Cells::name(x * 37, y * 29)));+ aux.manifests = vec![("CryptoObject".into(), names.map(|n| (n.clone(), crypto_hash(&n))).collect())];+ aux+ }+}++struct CellsProbe(u32, u32);+impl crate::Importer for CellsProbe {+ fn probe(&self, path: &str) -> Result<Footage, String> {+ // `…_proxy` is a half-size proxy (rounded up); `…still…` a still image.+ let (width, height) = if path.contains("proxy") { (self.0.div_ceil(2), self.1.div_ceil(2)) } else { (self.0, self.1) };+ let (frame_rate, duration) = (FrameRate::from_f64(24.0), Tick::from_seconds_f64(2.0));+ let kind = if path.contains("still") { FootageKind::Still } else { FootageKind::Video };+ Ok(Footage { path: path.into(), kind, width, height, has_video: true, frame_rate, duration, ..Default::default() })+ }+}++fn cells_session(w: u32, h: u32, blur: bool) -> Session {+ cells_session_at(w, h, blur, "/renders/cells.exr")+}++fn cells_session_at(w: u32, h: u32, blur: bool, path: &str) -> Session {+ let mut s = Session { footage: Arc::new(Cells(w, h, Default::default())), importer: Some(Arc::new(CellsProbe(w, h))), ..Default::default() };+ let item = s.execute("file.import", json!({"paths": [path]})).unwrap()["items"][0].clone();+ s.execute("comp.new", json!({"name": "C", "width": w, "height": h, "frameRate": 24, "duration": 2})).unwrap();+ s.execute("layer.addItem", json!({"item": item})).unwrap();+ if blur {+ s.execute_checked("effect.apply", json!({"effect": "Gaussian Blur"})).unwrap();+ s.execute_checked("prop.set", json!({"path": "effects/#1/blurriness", "value": 40.0})).unwrap();+ }+ s.execute_checked("effect.apply", json!({"effect": "Cryptomatte"})).unwrap();+ s+}++/// Hover latency of `effect.cryptomatteAt` (dev profile): the first call after the viewer's frame+/// and the next ones, on footage (1080p, 4K, 4K behind a blur) and a 1080p 3D precomp. Run with+/// `--ignored --nocapture`; it measures, it doesn't assert.+#[test]+#[ignore]+fn hover_latency() {+ let mut cases: Vec<(&str, Session)> = vec![+ ("footage 1920x1080", cells_session(1920, 1080, false)),+ ("footage 3840x2160", cells_session(3840, 2160, false)),+ ("footage 3840x2160 + blur 40", cells_session(3840, 2160, true)),+ ];+ let mut s = Session::default();+ s.execute("comp.new", json!({"name": "Outer", "width": 1920, "height": 1080, "frameRate": 24, "duration": 2})).unwrap();+ let a = s.execute("layer.newSolid", json!({"name": "A", "width": 1920, "height": 1080})).unwrap()["layer"].clone();+ let b = s.execute("layer.newSolid", json!({"name": "B", "width": 400, "height": 1080})).unwrap()["layer"].clone();+ s.execute("layer.setSwitch", json!({"layers": [a, b], "switch": "threeD", "value": true})).unwrap();+ s.execute("layer.precompose", json!({"layers": [a, b], "name": "Inner"})).unwrap();+ s.execute("layer.select", json!({"layers": [s.active_comp().unwrap().layers[0].id.0]})).ok();+ s.execute_checked("effect.apply", json!({"effect": "Cryptomatte"})).unwrap();+ cases.push(("3D precomp 1920x1080", s));+ for (name, mut s) in cases {+ let cid = s.active_comp_id().unwrap();+ let _ = s.render(cid, Tick::ZERO, effectcraft_render::RenderOpts::default());+ let ms: Vec<String> = (0..6)+ .map(|i| {+ let t0 = std::time::Instant::now();+ let r = s.execute("effect.cryptomatteAt", json!({"effect": "Cryptomatte", "x": 100.0 + 40.0 * i as f64, "y": 500.0})).unwrap();+ assert!(!r.is_null(), "{name}");+ format!("{:.3}", t0.elapsed().as_secs_f64() * 1e3)+ })+ .collect();+ eprintln!("HOVER {name}: first {} ms, then {} ms", ms[0], ms[1..].join(" / "));+ }+}++/// The hover's probe: built off the thread that asks, kept while only the Selection changes,+/// rebuilt when anything it reads changes, and a job finished for an older state is not used.+#[test]+fn hover_probe_is_built_by_a_job_kept_across_picks_and_dropped_on_other_edits() {+ let mut s = session();+ let q = json!({"effect": 1, "x": 0.5, "y": 1.5});+ let job = s.crypto_probe_job(&q).unwrap().expect("nothing built yet");+ std::thread::spawn(job).join().unwrap();+ assert!(s.crypto_probe_job(&q).unwrap().is_none(), "built");+ assert_eq!(s.execute("effect.cryptomatteAt", q.clone()).unwrap()["name"], "left");+ // Another scale or time is another probe.+ assert!(s.crypto_probe_job(&json!({"effect": 1, "x": 0.5, "y": 1.5, "scale": 0.5})).unwrap().is_some());+ assert!(s.crypto_probe_job(&json!({"effect": 1, "x": 0.5, "y": 1.5, "time": 1.0})).unwrap().is_some());+ // A pick edits only the Selection: the probe stays.+ pick(&mut s, 0.5, "replace");+ assert!(s.crypto_probe_job(&q).unwrap().is_none(), "kept across the pick");+ assert_eq!(s.execute("effect.cryptomatteAt", q.clone()).unwrap()["selected"], true);+ // Other edits rebuild it, and the answer follows them.+ s.execute_checked("layer.enableTimeRemap", json!({})).unwrap();+ s.execute_checked("prop.set", json!({"path": "timeRemap", "value": 1.5})).unwrap();+ let stale = s.crypto_probe_job(&q).unwrap().expect("time remap changed it");+ assert_eq!(s.execute("effect.cryptomatteAt", q.clone()).unwrap()["name"], "late");+ // A job that finishes after the next edit doesn't answer for it.+ s.execute_checked("prop.set", json!({"path": "timeRemap", "value": 0.5})).unwrap();+ stale();+ assert!(s.crypto_probe_job(&q).unwrap().is_some(), "stale job result is not used");+ assert_eq!(s.execute("effect.cryptomatteAt", q.clone()).unwrap()["name"], "left");+ // Errors are kept too, and still errors.+ s.execute("layer.newSolid", json!({"name": "S"})).unwrap();+ s.execute_checked("effect.apply", json!({"effect": "Cryptomatte"})).unwrap();+ let solid = json!({"effect": 1, "x": 1, "y": 1});+ s.crypto_probe_job(&solid).unwrap().expect("solid")();+ assert!(s.crypto_probe_job(&solid).unwrap().is_none());+ assert!(s.execute("effect.cryptomatteAt", solid).unwrap_err().to_string().contains("no Cryptomatte channels"));+}++/// Picks on 1080p, 4K and odd-sized footage, at the viewer's resolutions and on a half-size proxy,+/// name the ID the rendered matte shows under the point (points next to cell edges).+#[test]+fn picks_match_the_render_at_1080p_4k_odd_sizes_and_on_proxies() {+ for (w, h) in [(1920, 1080), (3840, 2160), (1919, 1079)] {+ let mut s = cells_session(w, h, false);+ let (wl, hl) = (f64::from(w), f64::from(h));+ let xs = [36.6, 37.2, 0.4, wl / 2.0 + 0.3, wl - 0.6, wl - 37.4];+ let ys = [28.7, 29.1, hl - 0.5, hl / 3.0];+ let mut bad = mismatches(&mut s, &[1.0, 0.5, 0.33, 0.25], xs.iter().copied(), &ys);+ let item = *s.project.items.iter().find(|(_, i)| matches!(i.kind, effectcraft_project::ItemKind::Footage(_))).unwrap().0;+ s.execute("file.setProxy", json!({"item": item.0, "path": "/renders/cells_proxy.exr"})).unwrap();+ bad.extend(mismatches(&mut s, &[1.0, 0.5, 0.33, 0.25], xs.iter().copied(), &ys).into_iter().map(|b| format!("proxy {b}")));+ assert!(bad.is_empty(), "{w}x{h}: {} mismatches:\n{}", bad.len(), bad.join("\n"));+ }+}++/// The kept probe, and the aux channels it holds, go when the eyedropper is disarmed, when its+/// layer or effect is deleted, on Open / New, and when its footage changes.+#[test]+fn hover_probe_is_released_on_disarm_delete_open_and_footage_changes() {+ let q = json!({"effect": "Cryptomatte", "x": 100.0, "y": 100.0});+ let ends: [(&str, fn(&mut Session)); 5] = [+ ("disarm", |s| s.drop_crypto_probe()),+ ("layer delete", |s| {+ let lid = s.active_comp().unwrap().layers[0].id.0;+ s.execute_checked("edit.clear", json!({"layers": [lid]})).unwrap();+ }),+ ("effect delete", |s| {+ s.execute_checked("effect.remove", json!({"effect": "Cryptomatte"})).unwrap();+ }),+ ("open / new", |s| s.replace_project(effectcraft_project::Project::default(), None)),+ ("footage change", |s| {+ let f = s.project.items.values().find_map(|i| match &i.kind {+ effectcraft_project::ItemKind::Footage(f) => Some(f.clone()),+ _ => None,+ });+ s.forget_decoded(&f.unwrap());+ }),+ ];+ for (what, end) in ends {+ let mut s = cells_session(640, 360, false);+ let aux = s.footage.aux(ItemId(0), &Footage::default(), Tick::ZERO).unwrap();+ let unpinned = Arc::strong_count(&aux);+ assert!(!s.execute("effect.cryptomatteAt", q.clone()).unwrap().is_null());+ assert!(s.crypto_probe_stats().0 && Arc::strong_count(&aux) > unpinned, "{what}: kept");+ end(&mut s);+ assert!(!s.crypto_probe_stats().0, "{what}: the probe is gone");+ assert_eq!(Arc::strong_count(&aux), unpinned, "{what}: its aux channels are let go");+ }+}++/// A probe is keyed by the frame it reads: on a still, or footage held by Time Remap, every comp+/// time shares one; each footage frame has its own, and so does each comp time once something+/// before the Cryptomatte effect is animated.+#[test]+fn hover_probe_is_keyed_by_the_source_frame() {+ let builds = |s: &mut Session, times: &[f64]| -> Vec<u64> {+ let b = s.crypto_probe_stats().1;+ times+ .iter()+ .map(|t| {+ let r = s.execute("effect.cryptomatteAt", json!({"effect": "Cryptomatte", "x": 40.0, "y": 30.0, "time": t})).unwrap();+ assert_eq!(r["name"], "c1_1");+ s.crypto_probe_stats().1 - b+ })+ .collect()+ };+ let f = 1.0 / 24.0;+ let mut s = cells_session_at(320, 180, false, "/renders/still.exr");+ assert_eq!(builds(&mut s, &[0.0, f, 0.5, 1.9]), [1, 1, 1, 1], "a still: one probe");+ let mut s = cells_session(320, 180, false);+ assert_eq!(builds(&mut s, &[0.0, f * 0.4, f, f * 1.5, 0.0]), [1, 1, 2, 2, 3], "footage: a probe per frame");+ s.execute_checked("layer.enableTimeRemap", json!({})).unwrap();+ s.execute_checked("prop.toggleAnimation", json!({"path": "timeRemap", "value": false})).unwrap();+ s.execute_checked("prop.set", json!({"path": "timeRemap", "value": 0.5})).unwrap();+ assert_eq!(builds(&mut s, &[0.0, f, 1.2]), [1, 1, 1], "held by Time Remap: one source frame");+ let mut s = cells_session_at(320, 180, true, "/renders/still.exr");+ assert_eq!(builds(&mut s, &[0.0, f]), [1, 1], "a still blur");+ s.execute_checked("prop.addKey", json!({"path": "effects/#1/blurriness", "time": 0.0, "value": 2.0})).unwrap();+ s.execute_checked("prop.addKey", json!({"path": "effects/#1/blurriness", "time": 1.0, "value": 6.0})).unwrap();+ assert_eq!(builds(&mut s, &[0.0, f, f]), [1, 2, 2], "an animated blur before it: per comp time");+}++/// Probes of two Cryptomatte effects (on two footage layers) at the same revision and frame+/// don't answer for each other.+#[test]+fn hover_probes_are_per_layer_and_effect() {+ /// `…late…` files have the IDs [`Crypto`] has from 1 s.+ struct ByFile;+ impl FootageSource for ByFile {+ fn frame(&self, _: ItemId, f: &Footage, _: Tick) -> Option<Arc<Image>> {+ Some(Arc::new(Image::new(f.width, f.height)))+ }+ fn aux(&self, _: ItemId, f: &Footage, t: Tick) -> Option<Arc<AuxChannels>> {+ Some(Arc::new(aux_at(if f.path.contains("late") { Tick::from_seconds_f64(1.0) } else { t })))+ }+ }+ let mut s = Session { footage: Arc::new(ByFile), importer: Some(Arc::new(Probe)), ..Default::default() };+ let items = s.execute("file.import", json!({"paths": ["/renders/crypto.exr", "/renders/late.exr"]})).unwrap()["items"].clone();+ s.execute("comp.new", json!({"name": "C", "width": 8, "height": 4, "frameRate": 24, "duration": 2})).unwrap();+ let layers: Vec<Value> = (0..2).map(|i| s.execute("layer.addItem", json!({"item": items[i]})).unwrap()["layer"].clone()).collect();+ for l in &layers {+ s.execute_checked("effect.apply", json!({"layers": [l], "effect": "Cryptomatte"})).unwrap();+ }+ let on = |l: &Value| json!({"layer": l, "effect": 1, "x": 0.5, "y": 1.5});+ for (l, want) in [(&layers[0], "left"), (&layers[1], "late"), (&layers[0], "left")] {+ assert_eq!(s.execute("effect.cryptomatteAt", on(l)).unwrap()["name"], want);+ }+}++/// [`Crypto`]'s IDs, counting the reads, and holding them while `hold` is set (a build caught+/// in the middle).+#[derive(Default)]+struct Gate {+ reads: std::sync::atomic::AtomicUsize,+ hold: std::sync::atomic::AtomicBool,+ entered: std::sync::atomic::AtomicBool,+ /// Picture frames read (the effect's input render).+ frames: std::sync::atomic::AtomicUsize,+}+impl FootageSource for Gate {+ fn frame(&self, _: ItemId, f: &Footage, _: Tick) -> Option<Arc<Image>> {+ self.frames.fetch_add(1, std::sync::atomic::Ordering::SeqCst);+ Some(Arc::new(Image::new(f.width, f.height)))+ }+ fn aux(&self, _: ItemId, _: &Footage, t: Tick) -> Option<Arc<AuxChannels>> {+ use std::sync::atomic::Ordering::SeqCst;+ self.reads.fetch_add(1, SeqCst);+ self.entered.store(true, SeqCst);+ while self.hold.load(SeqCst) {+ std::thread::sleep(std::time::Duration::from_millis(1));+ }+ Some(Arc::new(aux_at(t)))+ }+}++/// Only the newest request's build is kept: a job that finishes late doesn't evict a newer probe,+/// a job superseded before it runs doesn't build, one superseded (or outdated by an edit) while+/// it builds stores nothing, and `probeOnly` never builds on the asking thread.+#[test]+fn hover_probe_builds_store_only_the_newest_and_never_build_for_probe_only() {+ use std::sync::atomic::Ordering::SeqCst;+ let gate = Arc::new(Gate::default());+ let mut s = session();+ s.footage = gate.clone();+ let at = |t: f64| json!({"effect": 1, "x": 0.5, "y": 1.5, "time": t});+ let reads = || gate.reads.load(SeqCst);+ // A late job for another frame doesn't evict the probe built since.+ let job0 = s.crypto_probe_job(&at(0.0)).unwrap().unwrap();+ s.execute("effect.cryptomatteAt", at(1.0)).unwrap();+ assert!(s.crypto_probe_job(&at(1.0)).unwrap().is_none());+ job0();+ assert!(s.crypto_probe_job(&at(1.0)).unwrap().is_none(), "the late job evicted the newer probe");+ // A request for another probe cancels the earlier job: it doesn't even build.+ let (old, new) = (s.crypto_probe_job(&at(0.5)).unwrap().unwrap(), s.crypto_probe_job(&at(0.25)).unwrap().unwrap());+ let before = reads();+ old();+ assert_eq!(reads(), before, "a superseded job doesn't build");+ new();+ assert!(reads() > before);+ assert!(s.crypto_probe_job(&at(0.25)).unwrap().is_none(), "the newest request's probe is kept");+ // The same request again doesn't cancel the job in flight.+ let (a, b) = (s.crypto_probe_job(&at(1.5)).unwrap().unwrap(), s.crypto_probe_job(&at(1.5)).unwrap().unwrap());+ a();+ drop(b);+ assert!(s.crypto_probe_job(&at(1.5)).unwrap().is_none());+ // Superseded, or outdated by an edit, while it builds: it stores nothing.+ for edit in [false, true] {+ let job = s.crypto_probe_job(&at(0.75)).unwrap().unwrap();+ gate.hold.store(true, SeqCst);+ gate.entered.store(false, SeqCst);+ let run = std::thread::spawn(job);+ while !gate.entered.load(SeqCst) {+ std::thread::sleep(std::time::Duration::from_millis(1));+ }+ if edit {+ s.execute_checked("prop.set", json!({"path": "effects/#1/matteOnly", "value": true})).unwrap();+ } else {+ drop(s.crypto_probe_job(&at(0.8)).unwrap());+ }+ gate.hold.store(false, SeqCst);+ run.join().unwrap();+ let stored = if edit { s.crypto_probe_stats().0 } else { s.crypto_probe_job(&at(0.75)).unwrap().is_none() };+ assert!(!stored, "edit {edit}: the outdated build was stored");+ }+ // `probeOnly`: pending without a probe, and nothing built.+ let before = reads();+ let mut q = at(0.0);+ q["probeOnly"] = json!(true);+ assert_eq!(s.execute("effect.cryptomatteAt", q.clone()).unwrap(), json!({"pending": true}));+ q["mode"] = json!("add");+ assert_eq!(s.execute("effect.pickCryptomatte", q.clone()).unwrap()["pending"], true);+ assert_eq!(reads(), before, "nothing built for probeOnly");+ s.crypto_probe_job(&q).unwrap().unwrap()();+ assert_eq!(s.execute("effect.pickCryptomatte", q.clone()).unwrap()["selection"], "left");+}++/// A build cancelled while it reads the IDs (a newer request, disarming, an edit, another+/// project) stops before it renders the effect's input, so the next build isn't kept waiting.+#[test]+fn a_cancelled_build_stops_before_rendering_its_input() {+ use std::sync::atomic::Ordering::SeqCst;+ let cancels: [(&str, fn(&mut Session)); 4] = [+ ("newer request", |s| drop(s.crypto_probe_job(&json!({"effect": 1, "x": 0.5, "y": 1.5, "time": 1.5})).unwrap())),+ ("disarm", |s| s.drop_crypto_probe()),+ ("edit", |s| drop(s.execute_checked("prop.set", json!({"path": "effects/#1/matteOnly", "value": true})).unwrap())),+ ("project switch", |s| s.replace_project(effectcraft_project::Project::default(), None)),+ ];+ for (what, cancel) in [("not cancelled", None), ("newer request", Some(0)), ("disarm", Some(1)), ("edit", Some(2)), ("project switch", Some(3))] {+ let gate = Arc::new(Gate::default());+ let mut s = session();+ s.footage = gate.clone();+ let job = s.crypto_probe_job(&json!({"effect": 1, "x": 0.5, "y": 1.5, "time": 0.5})).unwrap().unwrap();+ gate.hold.store(true, SeqCst);+ let run = std::thread::spawn(job);+ while !gate.entered.load(SeqCst) {+ std::thread::sleep(std::time::Duration::from_millis(1));+ }+ if let Some(k) = cancel {+ cancels[k].1(&mut s);+ }+ gate.hold.store(false, SeqCst);+ run.join().unwrap();+ let rendered = gate.frames.load(SeqCst) > 0;+ assert_eq!(rendered, cancel.is_none(), "{what}: the input was rendered: {rendered}");+ }+}++/// The probe doesn't read the Cryptomatte effect's own Selection: keyframed, a still keeps one+/// probe for every comp time (an animated effect before it still makes one per time).+#[test]+fn an_animated_selection_keeps_one_probe_on_a_still() {+ let mut s = cells_session_at(320, 180, false, "/renders/still.exr");+ for (t, v) in [(0.0, "c1_1"), (1.0, "c2_2")] {+ s.execute_checked("prop.addKey", json!({"path": "effects/#1/selection", "time": t, "value": v})).unwrap();+ }+ let b = s.crypto_probe_stats().1;+ for t in [0.0, 1.0 / 24.0, 0.5, 1.5] {+ assert_eq!(s.execute("effect.cryptomatteAt", json!({"effect": "Cryptomatte", "x": 40.0, "y": 30.0, "time": t})).unwrap()["name"], "c1_1");+ }+ assert_eq!(s.crypto_probe_stats().1 - b, 1, "one probe for the still");+}++/// A panic while a probe is built on another thread becomes the probe's error: the job returns,+/// the hover reports it, and it isn't retried for that frame.+#[test]+fn a_panicking_probe_build_becomes_an_error() {+ struct Broken;+ impl FootageSource for Broken {+ fn frame(&self, _: ItemId, f: &Footage, _: Tick) -> Option<Arc<Image>> {+ Some(Arc::new(Image::new(f.width, f.height)))+ }+ fn aux(&self, _: ItemId, _: &Footage, _: Tick) -> Option<Arc<AuxChannels>> {+ panic!("a broken EXR reader")+ }+ }+ let mut s = Session { footage: Arc::new(Broken), importer: Some(Arc::new(Probe)), ..Default::default() };+ let item = s.execute("file.import", json!({"paths": ["/renders/crypto.exr"]})).unwrap()["items"][0].clone();+ s.execute("comp.new", json!({"name": "C", "width": 8, "height": 4, "frameRate": 24, "duration": 2})).unwrap();+ s.execute("layer.addItem", json!({"item": item})).unwrap();+ s.execute_checked("effect.apply", json!({"effect": "Cryptomatte"})).unwrap();+ let q = json!({"effect": 1, "x": 0.5, "y": 1.5, "probeOnly": true});+ let job = s.crypto_probe_job(&q).unwrap().unwrap();+ assert!(std::thread::spawn(job).join().is_ok(), "the job caught the panic");+ assert!(s.crypto_probe_job(&q).unwrap().is_none(), "the error is kept");+ let e = s.execute("effect.cryptomatteAt", q).unwrap_err().to_string();+ assert!(e.contains("Reading the Cryptomatte IDs failed") && e.contains("a broken EXR reader"), "{e}");+}++/// Asking whether the probe is built changes nothing: asked for other frames while a build runs+/// (the eyedropper's hover while a click waits), it doesn't cancel that build.+#[test]+fn asking_whether_a_probe_is_ready_cancels_no_build() {+ let s = session();+ let at = |t: f64| json!({"effect": 1, "x": 0.5, "y": 1.5, "time": t, "probeOnly": true});+ let job = s.crypto_probe_job(&at(0.0)).unwrap().unwrap();+ for t in [1.0, 0.5, 1.0, 0.25] {+ assert!(!s.crypto_probe_ready(&at(t)).unwrap());+ }+ job();+ assert!(s.crypto_probe_ready(&at(0.0)).unwrap(), "the build was cancelled");+ assert!(s.crypto_probe_job(&at(0.0)).unwrap().is_none());+}++/// The probe renders with the render prefs (nested switches, draft shadows): changing them asks+/// for a new one.+#[test]+fn a_render_prefs_change_asks_for_a_new_probe() {+ let mut s = session();+ let q = json!({"effect": 1, "x": 0.5, "y": 1.5});+ s.crypto_probe_job(&q).unwrap().unwrap()();+ assert!(s.crypto_probe_ready(&q).unwrap());+ s.prefs.three_d.realtime_shadows = !s.prefs.three_d.realtime_shadows;+ assert!(!s.crypto_probe_ready(&q).unwrap(), "draft shadows changed");+ s.crypto_probe_job(&q).unwrap().unwrap()();+ s.prefs.general.switches_affect_nested_comps = !s.prefs.general.switches_affect_nested_comps;+ assert!(!s.crypto_probe_ready(&q).unwrap(), "nested switches changed");+}++/// A pick is an undo step named for it, and undoing, redoing or jumping over picks keeps the+/// probe (only the Selection changed); undoing any other edit doesn't.+#[test]+fn undoing_picks_keeps_the_probe_and_the_step_says_pick() {+ let mut s = session();+ let q = json!({"effect": 1, "x": 0.5, "y": 1.5, "probeOnly": true});+ s.crypto_probe_job(&q).unwrap().unwrap()();+ let before = crate::history::state_id(&s.project);+ pick(&mut s, 0.5, "replace");+ assert_eq!(s.history.undo.last().unwrap().0, "Pick Cryptomatte");+ pick(&mut s, 4.5, "add");+ for (what, cmd) in [("undo", "edit.undo"), ("undo", "edit.undo"), ("redo", "edit.redo")] {+ s.execute_checked(cmd, json!({})).unwrap();+ assert!(s.crypto_probe_ready(&q).unwrap(), "{what} {}: probe dropped", selection(&s));+ }+ assert_eq!(s.execute("effect.cryptomatteAt", q.clone()).unwrap()["selected"], true);+ assert!(s.goto_history(&before) && selection(&s).is_empty());+ assert!(s.crypto_probe_ready(&q).unwrap(), "history jump: probe dropped");+ s.execute_checked("prop.set", json!({"path": "transform/opacity", "value": 50})).unwrap();+ s.crypto_probe_job(&q).unwrap().unwrap()();+ s.execute_checked("edit.undo", json!({})).unwrap();+ assert!(!s.crypto_probe_ready(&q).unwrap(), "an undone opacity change needs a new probe");+}