Browse / github.com/storytold/vectorcraft / patch
Apply Transparency opacity to the clicked gradient mesh point
[Bug / Gradient Mesh] Node-level transparency incorrectly affects the entire object ### Bug Description When adjusting the opacity/transparency value of an individual mesh node within a Gradient Mesh object in VectorCraft, the transparency change is applied globally to the entire object instead of affecting only the selected node and its local blend radius. ### Expected Behavior Changing the opacity of a specific mesh node should only adjust the alpha channel for that node's local mesh area, creating a localized gradient fading effect. ### Environment - **App:** VectorCraft (Latest release) - **OS:** Linux (Debian Forky) - **Desktop Environment:** KDE Plasma 6.7 (Wayland)
- Status
- open
- Score
- 0.00
- Adopters
- 0 other operators
- Author
- Silvertree2010 (imported from pull request #4331, open)
- Base
443b31b13df3a7ab611c2fe1b95e73898ed74fdd- Size
- +84 −3 in 3 files
- Review
- pending
- Shared
- 2026-10-28
- Id
3796cdf9ff5e8ecccd97b2b7
How it went
No other operator has reported using it yet.
Diff
raw · crates/engine/src/cmd/opacitymask.rs crates/engine/src/cmd/paint.rs crates/engine/src/tests/editcolors.rs
@@ -343,6 +343,15 @@ impl TransparencyInfo { ids, } }++ /// The opacity of the focused gradient mesh `point` (see `transparency.set`) instead of its+ /// object's.+ fn with_mesh_point(mut self, point: Option<(NodeId, usize, f32)>) -> Self {+ if let Some((_, _, o)) = point {+ self.opacity = Some((o as f64 * 10_000.0).round() / 100.0);+ }+ self+ } } /// The nodes of `ids` that exist: looked up one by one when few, else in one walk of the tree.@@ -370,7 +379,10 @@ impl Session { /// edited (`transparency.info` without ids). pub fn transparency_info(&self) -> TransparencyInfo { match (self.active(), transparency_targets(self, &Value::Null)) {- (Some(st), Ok(ids)) => TransparencyInfo::of(&st.doc, ids),+ (Some(st), Ok(ids)) => {+ let point = super::paint::focused_mesh_point_of(self, &ids);+ TransparencyInfo::of(&st.doc, ids).with_mesh_point(point)+ } _ => TransparencyInfo::default(), } }@@ -378,7 +390,9 @@ impl Session { fn info(s: &mut Session, p: &Value) -> Result<Value> { let st = s.doc()?;- let i = TransparencyInfo::of(&st.doc, transparency_targets(s, p)?);+ let ids = transparency_targets(s, p)?;+ let point = super::paint::focused_mesh_point_of(s, &ids);+ let i = TransparencyInfo::of(&st.doc, ids).with_mesh_point(point); Ok(json!({ "ids": i.ids.iter().map(|id| id.0).collect::<Vec<_>>(), "opacity": i.opacity,@@ -68,7 +68,7 @@ pub fn specs() -> Vec<CommandSpec> { "Transparency", ["Window", "Transparency"], None,- "{ids?|id?, opacity?: 0..100, blend?: name, isolate?, knockout?: \"on\"|\"off\"|\"neutral\"|bool (true = on, false = neutral), knockoutShape?: bool, item?: appearance item index|null, target?: \"object\"|\"contents\", aligned?: bool (index and item are rows of the first target's stack: each other target edits its equal one, as the Appearance panel does for a mixed selection)} for `ids`, the selection, or the object whose opacity mask is being edited; opacity and blend go to the targeted fill/stroke item (omitted: the Appearance panel's active item, else the objects)",+ "{ids?|id?, opacity?: 0..100, blend?: name, isolate?, knockout?: \"on\"|\"off\"|\"neutral\"|bool (true = on, false = neutral), knockoutShape?: bool, item?: appearance item index|null, target?: \"object\"|\"contents\", aligned?: bool (index and item are rows of the first target's stack: each other target edits its equal one, as the Appearance panel does for a mixed selection)} for `ids`, the selection, or the object whose opacity mask is being edited; opacity and blend go to the targeted fill/stroke item (omitted: the Appearance panel's active item, else the objects; a gradient mesh point last clicked with the Mesh tool or Direct Selection takes the opacity itself)", has_doc, transparency ),@@ -599,6 +599,14 @@ fn focused_mesh_point(s: &Session) -> Option<(NodeId, usize)> { Some((NodeId(pt.get("id")?.as_u64()?), usize::try_from(pt.get("index")?.as_u64()?).ok()?)) } +/// The focused mesh point (see [`focused_mesh_point`]) with its opacity, when `ids` is just the+/// gradient mesh it belongs to.+pub(crate) fn focused_mesh_point_of(s: &Session, ids: &[NodeId]) -> Option<(NodeId, usize, f32)> {+ let (id, index) = focused_mesh_point(s).filter(|(id, _)| ids == [*id])?;+ let NodeKind::Mesh(m) = &s.doc().ok()?.doc.node(id)?.kind else { return None };+ Some((id, index, m.points.get(index)?.opacity))+}+ /// A type run's stroke; a painted stroke on a run without one gets 1 pt. fn set_run_stroke(style: &mut CharStyle, paint: Paint) { if !paint.is_none() {@@ -742,6 +750,19 @@ fn transparency(s: &mut Session, p: &Value) -> Result<Value> { q.remove("item"); q.remove("id"); q.insert("ids".into(), json!(ids.iter().map(|id| id.0).collect::<Vec<_>>()));+ // The gradient mesh point last clicked with the Mesh tool or Direct Selection takes the+ // opacity itself, so only the mesh around it fades (#4206).+ if matches!(item, ItemTarget::Top)+ && let Some(o) = q.get("opacity").and_then(Value::as_f64)+ && let Some((id, index, _)) = focused_mesh_point_of(s, &ids)+ {+ q.remove("opacity");+ let opacity = f64::from(super::opacitymask::percent(o));+ s.execute("object.mesh.setPointColor", &json!({"id": id.0, "index": index, "opacity": opacity}))?;+ if q.keys().all(|k| k == "ids") {+ return ok();+ }+ } let ItemTarget::Item { index, explicit, aligned } = item else { return s.execute("object.setProps", &Value::Object(q)); };@@ -133,6 +133,52 @@ fn a_clicked_mesh_point_takes_the_fill_colour() { assert_eq!((after[0], after[3]), (before[0], before[3])); } +fn mesh_opacities(s: &Session, id: NodeId) -> Vec<f32> {+ match &s.doc().unwrap().doc.node(id).unwrap().kind {+ NodeKind::Mesh(m) => m.points.iter().map(|p| p.opacity).collect(),+ _ => panic!("not a mesh"),+ }+}++/// The Transparency panel's opacity on a clicked mesh point fades that point alone, not the whole+/// object (#4206).+#[test]+fn a_clicked_mesh_point_takes_the_opacity() {+ let mut s = session();+ let m = rect(&mut s, json!("#ff0000"));+ s.execute("object.mesh.create", &json!({"rows": 2, "cols": 2})).unwrap();+ s.execute("select.set", &json!({"ids": [m.0]})).unwrap();+ let v = ViewInfo::default();+ let click = |s: &mut Session, i: usize| {+ let NodeKind::Mesh(g) = &s.doc().unwrap().doc.node(m).unwrap().kind else { panic!("not a mesh") };+ let q = g.points[i].p;+ for kind in [PointerKind::Down, PointerKind::Up] {+ s.pointer(&PointerEvent::new(kind, q.x, q.y), v).unwrap();+ }+ };+ let object_opacity = |s: &Session| s.doc().unwrap().doc.node(m).unwrap().opacity;+ for (tool, point) in [("mesh", 4), ("directSelection", 4)] {+ s.select_tool(tool, v).unwrap();+ click(&mut s, point);+ let undo = s.doc().unwrap().history.undo.len();+ s.execute("transparency.set", &json!({"opacity": 30})).unwrap();+ let o = mesh_opacities(&s, m);+ assert!((o[4] - 0.3).abs() < 1e-6, "{tool}: the clicked point fades: {o:?}");+ assert!(o.iter().enumerate().all(|(i, a)| i == 4 || *a == 1.0), "{tool}: the other points stay opaque: {o:?}");+ assert_eq!(object_opacity(&s), 1.0, "{tool}: the object stays opaque");+ assert_eq!(s.transparency_info().opacity, Some(30.0), "{tool}: the panel shows the point's opacity");+ assert_eq!(s.doc().unwrap().history.undo.len(), undo + 1, "one undo step");+ s.execute("edit.undo", &json!({})).unwrap();+ assert!(mesh_opacities(&s, m).iter().all(|a| *a == 1.0));+ }+ // With no point focused the object takes the opacity.+ s.select_tool("selection", v).unwrap();+ s.execute("select.set", &json!({"ids": [m.0]})).unwrap();+ s.execute("transparency.set", &json!({"opacity": 30})).unwrap();+ assert!((object_opacity(&s) - 0.3).abs() < 1e-6);+ assert!(mesh_opacities(&s, m).iter().all(|a| *a == 1.0));+}+ #[test] fn blend_moves_a_mesh_to_the_blended_colour() { let mut s = session();