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Properties: test that typed transforms turn about the reference point (#4285)

Properties: test that typed transforms turn about the reference point (#4285) Refs #4285. Tests only, no product code changes. In v0.17.0 the Properties panel's Rotation field and flip buttons sent no `origin`, so they turned the selection about its centre whatever the locator showed. 502b204d (#4146) made them pass the reference point, as the Transform panel does. These tests pin that down in `panels/properties/tests.rs`: - `a_typed_rotation_turns_about_the_reference_point`: with the locator's Top Left square clicked, typing 45° keeps the box's top-left corner in place, in the Transform section and in the whole panel; typing 60° on a rectangle already turned 30° keep

Status
open
Score
0.00
Adopters
0 other operators
Author
ham9zah (imported from pull request #4335, open)
Base
443b31b13df3a7ab611c2fe1b95e73898ed74fdd
Size
+112 −0 in 1 file
Review
pending
Shared
2026-10-28
Id
1707cb449e238a67a559b826

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No other operator has reported using it yet.

Diff

raw · crates/ui-egui/src/panels/properties/tests.rs

diff --git a/crates/ui-egui/src/panels/properties/tests.rs b/crates/ui-egui/src/panels/properties/tests.rs--- a/crates/ui-egui/src/panels/properties/tests.rs+++ b/crates/ui-egui/src/panels/properties/tests.rs@@ -1,4 +1,5 @@ use egui::{Event, PointerButton, Pos2, Rect, vec2};+use serde_json::Value; use vectorcraft_engine::Session;  use super::*;@@ -1428,3 +1429,114 @@ fn one_effect_has_a_delete_icon_in_appearance() {     app.run("select.set", json!({"ids": [id, other]})).unwrap();     assert!(!shows(&tall(&mut app, &ctx, vec![]), &name), "two objects"); }++/// A rectangle at 100, 100, 100 × 60 pt, selected, with `then` run on it, and a context that+/// builds the accessibility tree (to find the locator's squares).+fn reference_setup(then: &[(&str, Value)]) -> (VectorcraftApp, egui::Context) {+    let mut app = VectorcraftApp::new(Session::new(), Default::default());+    app.run("file.new", json!({"width": 300, "height": 300})).unwrap();+    app.run("shape.rectangle", json!({"x": 100, "y": 100, "width": 100, "height": 60})).unwrap();+    for (id, p) in then {+        app.run(id, p.clone()).unwrap();+    }+    let ctx = egui::Context::default();+    crate::theme::install_fonts(&ctx);+    ctx.enable_accesskit();+    (app, ctx)+}++/// Clicks the topmost control of `draw` that screen readers call `name`.+fn click_named(app: &mut VectorcraftApp, ctx: &egui::Context, draw: fn(&mut VectorcraftApp, &mut Ui), name: &str) {+    let mut out = ctx.run_ui(egui::RawInput::default(), |ui| draw(app, ui));+    out.textures_delta.clear();+    let nodes = &out.platform_output.accesskit_update.as_ref().expect("an accessibility tree").nodes;+    let b = nodes+        .iter()+        .filter(|(_, n)| n.label() == Some(name))+        .filter_map(|(_, n)| n.bounds())+        .min_by(|a, b| a.y0.total_cmp(&b.y0))+        .unwrap_or_else(|| panic!("no {name:?}"));+    let at = egui::pos2(((b.x0 + b.x1) / 2.0) as f32, ((b.y0 + b.y1) / 2.0) as f32);+    crate::panels::tests_appearance::click(ctx, app, at, draw);+}++/// Types `value` over the topmost field of `draw` that shows `shown`, and presses Enter.+fn type_over(app: &mut VectorcraftApp, ctx: &egui::Context, draw: fn(&mut VectorcraftApp, &mut Ui), shown: &str, value: &str) {+    use crate::panels::tests_appearance::{click, frame_events, text_rect};+    let texts = frame_events(ctx, app, vec![], draw);+    click(ctx, app, text_rect(&texts, shown).center(), draw);+    let key = |key, modifiers| Event::Key { key, physical_key: None, pressed: true, repeat: false, modifiers };+    frame_events(ctx, app, vec![key(egui::Key::A, egui::Modifiers::COMMAND)], draw);+    frame_events(ctx, app, vec![Event::Text(value.into())], draw);+    frame_events(ctx, app, vec![key(egui::Key::Enter, egui::Modifiers::NONE)], draw);+    frame_events(ctx, app, vec![], draw);+}++/// The Properties panel with the Transform panel below it, as when both are open.+fn properties_and_transform(app: &mut VectorcraftApp, ui: &mut Ui) {+    show(app, ui);+    ui.separator();+    crate::panels::transform::show(app, ui);+}++/// A panel (or panels) drawn in a test frame.+type Draw = fn(&mut VectorcraftApp, &mut Ui);++fn near(a: vectorcraft_geom::Point, b: vectorcraft_geom::Point) -> bool {+    (a - b).hypot() < 1e-6+}++/// #4285: with the locator's top-left square chosen, a rotation typed in the Properties panel's+/// Transform section turns the selection about the box's top-left corner, as the Transform panel+/// does: on a plain rectangle, on one already turned 30°, and with the Transform panel open too.+#[test]+fn a_typed_rotation_turns_about_the_reference_point() {+    // (case, the angle the rectangle starts at, the panels, the angle typed)+    let cases: [(&str, f64, Draw, &str); 4] = [+        ("section", 0.0, transform_section, "45"),+        ("panel", 0.0, show, "45"),+        ("turned 30°", 30.0, transform_section, "60"),+        ("with the Transform panel", 0.0, properties_and_transform, "45"),+    ];+    for (case, start, draw, value) in cases {+        let (mut app, ctx) = reference_setup(&[("object.rotate", json!({"angle": start}))]);+        let shown = format!("{start}°");+        click_named(&mut app, &ctx, draw, "Top Left");+        assert_eq!(ctx.data(|d| d.get_temp::<usize>(egui::Id::unique("refpt"))), Some(0), "{case}: the locator's choice");+        let corner = app.selection_box().unwrap().reference_point(0);+        type_over(&mut app, &ctx, draw, &shown, value);+        let bx = app.selection_box().unwrap();+        assert!((bx.angle - value.parse::<f64>().unwrap()).abs() < 1e-6, "{case}: turned to {}", bx.angle);+        assert!(near(bx.reference_point(0), corner), "{case}: the top-left corner {corner:?} moved to {:?}", bx.reference_point(0));+    }+}++/// #4285: the flip buttons mirror the selection about the chosen reference point: with the+/// top-left square, across the box's left edge (left-right) or top edge (top-bottom).+#[test]+fn the_flip_buttons_mirror_about_the_reference_point() {+    for (button, want) in [("Flip Along Horizontal Axis", (0.0, 100.0, 100.0, 160.0)), ("Flip Along Vertical Axis", (100.0, 40.0, 200.0, 100.0))] {+        let (mut app, ctx) = reference_setup(&[]);+        click_named(&mut app, &ctx, transform_section, "Top Left");+        click_named(&mut app, &ctx, transform_section, button);+        let r = app.selection_box().unwrap().rect;+        let got = (r.x0, r.y0, r.x1, r.y1);+        assert!([got.0 - want.0, got.1 - want.1, got.2 - want.2, got.3 - want.3].iter().all(|d| d.abs() < 1e-6), "{button}: {got:?}, want {want:?}");+    }+}++/// With Use Registration Point for Symbol on, one symbol instance turns about its symbol's+/// registration point (here the bottom-right one) whatever the locator shows: the locator+/// follows the registration point.+#[test]+fn a_symbol_instance_turns_about_its_registration_point() {+    let (mut app, ctx) = reference_setup(&[]);+    let id = app.run("symbol.new", json!({"name": "Corner", "registration": 8})).unwrap()["id"].clone();+    app.run("select.set", json!({"ids": [id]})).unwrap();+    app.session.prefs.use_registration_point_for_symbol = true;+    click_named(&mut app, &ctx, transform_section, "Top Left");+    type_over(&mut app, &ctx, transform_section, "0°", "45");+    let bx = app.selection_box().unwrap();+    assert!((bx.angle - 45.0).abs() < 1e-6, "turned to {}", bx.angle);+    assert!(near(bx.reference_point(8), vectorcraft_geom::Point::new(200.0, 160.0)), "the registration point moved to {:?}", bx.reference_point(8));+}